Ohio.
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dzindras menu (fixed)

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5 months ago
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Description

teleport, shop and more

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Edited By: dzindra Download


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7
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dzindra 5 months ago
so what do u say about my script?
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voidlords 5 months ago
Yo can u make esp or auto collect easter egg
voidlords's profile picturevoidlordsYo can u make esp or auto collect easter egg
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dzindra 4 months ago
@voidlords i tried auto collect easter eggs but its hard the easter eggs in dex explorer are on the same block on edge of the map and there u cant collect it and esp should be in the script if esp dosent work its on executors side
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Qhyrox 3 months ago
esp and damage display do not work
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Malikemilagba 3 months ago
How to get the script
Qhyrox's profile pictureQhyroxesp and damage display do not work
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dzindra 2 months ago
its a old script with no updates it can be problem at executors side but i think its gonna be on the scripts side
Malikemilagba's profile pictureMalikemilagbaHow to get the script
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dzindra 2 months ago
@Malikemilagba --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- ============================ -- DZINDRAS MENU -- ESP | Server | TP | Damage -- ============================ local Players = game:GetService("Players") local TeleportService= game:GetService("TeleportService") local HttpService = game:GetService("HttpService") local RunService = game:GetService("RunService") local Camera = workspace.CurrentCamera local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") player.CharacterAdded:Connect(function(c) character = c rootPart = c:WaitForChild("HumanoidRootPart") end) -- ============================ -- ESP -- ============================ local espEnabled = { tracers = false, highlight = false, box = false, health = false } local espObjects = {} -- [player] = { highlight, box, tracer, healthBillboard, nameLabel } local function removeESP(p) local obj = espObjects[p] if not obj then return end if obj.highlight then obj.highlight:Destroy() end if obj.box then pcall(function() obj.box:Remove() end) end if obj.tracer then pcall(function() obj.tracer:Remove() end) end if obj.healthBillboard then obj.healthBillboard:Destroy() end if obj.nameBillboard then obj.nameBillboard:Destroy() end espObjects[p] = nil end local function newDrawing(type_, props) local ok, obj = pcall(Drawing.new, type_) if not ok then return nil end for k, v in pairs(props) do pcall(function() obj[k] = v end) end return obj end -- Highlight: vždy znovu vytvoř s aktuálním charakterem, zabraňuje blikání local
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