7.5k Views
107 Executions
silent aim is a Neighborhood war script for Roblox, uploaded to ScriptBlox on Aug 26, 2022.
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
ye
local RunService = game.GetService(game,"RunService")
local Players = game.GetService(game,"Players")
local Inset = game.GetService(game,"GuiService").GetGuiInset(game.GetService(game,"GuiService"))
local LocalPlayer = Players.LocalPlayer
local Mouse = Players.LocalPlayer.GetMouse(Players.LocalPlayer)
local Camera = workspace.CurrentCamera
local AimSettings = {
TeamCheck = false,
FriendCheck = false,
UseFov = true,
FovRadius = 200,
}
local Circle = Drawing.new("Circle")
Circle.Filled = false
Circle.Color = Color3.fromRGB(255,0,0)
Circle.Radius = AimSettings.FovRadius
Circle.Thickness = 1
local function GetClosestPlayerToFov()
local plr, comparePlr
local MousePos = Vector2.new(Mouse.X, Mouse.Y)
for i,v in pairs(Players.GetChildren(Players)) do
local Char = v.Character
if v == LocalPlayer then continue end
if not LocalPlayer.Character then continue end
if not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then continue end
if Char and Char.FindFirstChild(Char,"HumanoidRootPart") and Char.FindFirstChild(Char,"HumanoidRootPart").Color == LocalPlayer.Character:FindFirstChild("HumanoidRootPart").Color then continue end
if not v.Character then continue end
if LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and Char.FindFirstChild(Char, "HumanoidRootPart") and Char.FindFirstChildWhichIsA(Char,"Humanoid") and Char.FindFirstChild(Char, "Humanoid").Health > 0 then
local ScreenPos, onScreen = Camera.WorldToScreenPoint(Camera, Char.FindFirstChild(Char, "HumanoidRootPart").Position)
if onScreen then
local distance = (MousePos - Vector2.new(ScreenPos.X, ScreenPos.Y)).Magnitude
if distance < AimSettings.FovRadius then



don't use shotgun with this script, it automatically kicks you once you shoot, with any other weapon works fine
sometimes get kicked with a "Error trying to connect to server", otherwise vouch