Natural Disaster Survival
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2 Executions

compass game pauser

Natural Disaster Survival
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_itaFirst script
6 hours ago

Reviewed by QueueSpeedDemonPaid revieweron How review works

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compass game pauser is a Natural Disaster Survival script for Roblox, uploaded to ScriptBlox on Nov 13, 2026. Reviewed by a person on Nov 14, 2026.

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Description

uwoogh my original post for this that had 3mil views is gone. Weird bug stickmasterluke left with the compass that allows u to pause the game entirely, only way fixing it is for everyone to leave, pretty good if u wanna troll ppl who pay for the power up lol. What is this? basically, the server expects u to vote for either map 1,2 or 3. This script votes for 3, then votes for a invalid map (4). Because that map just isnt possible, game When does it work? when the votes are supposed to be counted, basically when everyone's in the lobby and a new round is about to begin. When doesnt it work? If you execute this script then leave right after, ur votes get removed, even the invalid one. Can i revert the change? lol no, because u confuse a server script or something, and u have no control over those. Ive tried to get it to revert and continue but im too stupid, if someone can provide a fix that'd be real nice lol. Do you need the compass? yeh Why do you vote for a valid map then invalid? Apparently, immediately voting for a invalid doesnt pause anything. It only works if you open the compass, vote for something valid, then vote for something invalid. What executors does this work on? if ur shit cant run this then god bless bro. If u wanna automate this, ud have to let it vote for the invalid map, wait for something in game that can indicate a new round, and when its confirmed to be frozen u serverhop. Im leaving this script here and opensourced so kids can have fun with it.

View Raw
local player = game:GetService("Players").LocalPlayer
local backpack = player:WaitForChild("Backpack")
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")

-- it equips da compass
local compass = backpack:FindFirstChild("Compass")
if compass then
    humanoid:EquipTool(compass)
    task.wait(0.2) -- i added this incase the animation fucks something up idk
end

-- 2. this votes for map3, waits 0.2 seconds then votes map 4 the non existent pick
local remotes = game:GetService("ReplicatedStorage"):WaitForChild("Remotes")
remotes.Compass:FireServer("Vote Map", 3)
task.wait(0.2)
remotes.Compass:FireServer("Vote Map", 4)

-- 3. unequip the compass.
task.wait(0.2)
humanoid:UnequipTools()

-- Note: idk if this is the case but if u vote for invalid, then something valid, the pause wont happen, idk im too lazy to check again.


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this is very wholesome I love it

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