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Its keyless and. So.. it works for nosferatu update and all skins. dont thank me. its my uhh testing thing. Tag: Forsaken Hitbox Extender, Forsaken Keyless, Gaze, nvm im lazy lol
Its keyless and. So.. it works for nosferatu update and all skins. dont thank me. its my uhh testing thing. Tag: Forsaken Hitbox Extender, Forsaken Keyless, Gaze, nvm im lazy lol

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Script hub
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Snowy Hub 80+ Games & 1600+ Features
Can i upload this script to support UFE? (Un*led Forsaken Engine) Ill give credit
does this actually extend the other player hitbox or just it just teleport your character forward to make the hitbox longer
Another gazegpt work, im very lazi
local Players = game:GetService("Players") local RunService = game:GetService("RunService") local plr = Players.LocalPlayer local EnabledMain = true local Reach = true local keywords = {"stab", "punch", "behead", "slash", "lacerate", "dagger", "gashing"} local screen = Instance.new("ScreenGui") screen.Name = "AbilityHelperGUI" screen.ResetOnS* = false screen.Parent = game.CoreGui local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 60, 0, 60) btn.Position = UDim2.new(0.05, 0, 0.55, 0) btn.BackgroundColor3 = Color3.fromRGB(30, 30, 30) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Text = "ON" btn.Active = true btn.Draggable = true btn.Parent = screen local ar = Instance.new("UIAspectRatioConstraint") ar.AspectRatio = 1 ar.Parent = btn btn.MouseButton1Click:Connect(function() EnabledMain = not EnabledMain btn.Text = EnabledMain and "ON" or "OFF" end) local notifScreen = Instance.new("ScreenGui") notifScreen.Name = "Notifications" notifScreen.ResetOnS* = false notifScreen.Parent = game.CoreGui local notifLabel = Instance.new("TextLabel") notifLabel.Size = UDim2.new(0, 260, 0, 30) notifLabel.Position = UDim2.new(0, 20, 0.3, 0) notifLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0) notifLabel.TextColor3 = Color3.fromRGB(255, 255, 255) notifLabel.BackgroundTransparency = 0.7 notifLabel.Text = "" notifLabel.Visible = false notifLabel.Parent = notifScreen local function makeNotice(text) if not EnabledMain or not notifLabel then return end notifLabel.Text = text notifLabel.Visible = true task.delay(2, function() if notifLabel then notifLabel.Visible = false end end) end local buttons = {} local fired = false local function getPlayerGui() return plr:WaitForChild("PlayerGui") end lo
@saska4186 fym thats obviously the ui
[deleted]
Maybe