Tower Defense Simulator
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Aether Studios | Fallen 34K+ Coin, 8 Modifiers, 0 Skill Tree

Doesn't work on Xeno SolaraMarked by the uploader
Tower Defense Simulator
getaether
getaether10 followers
3 weeks ago · Updated

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Aether Studios | Fallen 34K+ Coin, 8 Modifiers, 0 Skill Tree is a Tower Defense Simulator script for Roblox, uploaded to ScriptBlox on Oct 22, 2026. Reviewed by a person on Oct 24, 2026.

Does it work?

Early reports

100% say it works · 1 report in the last 2 weeks

Doesn't work on Xeno or Solara. The uploader marked it.

Also noticed:

Description

SETTINGS APPLY AUTOMATICALLY DISABLE AUTO-SKIP Enable Gatlify/Auto Gatling 1. Trapper 2. Hacker 3. Gatling Gun 4. Mercenary Base 5. Medic

View Raw
task.wait(5)
getgenv().AntiLag = true; getgenv().AutoMercenary = true; getgenv().MercenaryPath = 140; getgenv().AutoRejoin = true; getgenv().AutoRestart = false
local TDS = loadstring(game:HttpGet("https://getaether.cc/loader.lua"))()
task.wait(5)
TDS:Loadout("Trapper", "Hacker", "Gatling Gun", "Mercenary Base", "Medic")
TDS:Mode("Fallen")
TDS:GameInfo("Lay By", {HiddenEnemies = true, Glass = true, SpeedyEnemies = true, Limitation = true, Committed = true, Fog = true, ExplodingEnemies = true, Quarantine = true})

TDS:VoteSkip(8, 28); TDS:VoteSkip(33, 36)
TDS:MedicChain(3, "Hologram")
TDS:Place("Trapper", -2.6489198207855225, 243, 176)
TDS:Ready()
TDS:Place("Trapper", -2.780402898788452, 243, 168.80125427246094)
TDS:Upgrade(1)
TDS:Upgrade(2)
TDS:Place("Gatling Gun", 0.04171639680862427, 243, 149.94903564453125)
TDS:Upgrade(3)
TDS:Upgrade(3)
TDS:Upgrade(3)
TDS:Place("Mercenary Base", 3.800682544708252, 243, 147.88160705566406)
TDS:Upgrade(4)
TDS:Upgrade(4)
TDS:Upgrade(4)
TDS:Place("Hacker", 2.5798254013061523, 242.99998474121094, 266.0452575683594)
TDS:Upgrade(5)
TDS:Upgrade(5)
TDS:Place("Hacker", -2.506803512573242, 242.99998474121094, 281.5472412109375)
TDS:Upgrade(6)
TDS:Upgrade(6)
TDS:Upgrade(6)
TDS:Upgrade(6)
TDS:Upgrade(5)
TDS:Upgrade(5)
TDS:Ability(6, "Hologram Tower", {towerPosition = Vector3.new(0, 243, 143.5153350830078), towerToClone = 3}, true)
TDS:Ability(5, "Hologram Tower", {towerPosition = Vector3.new(0, 243, 161.15362548828125), towerToClone = 3}, true)
TDS:Ability(6, "Hologram Tower", {towerPosition = Vector3.new(0, 243, 143.5153350830078), towerToClone = 3}, true)
TDS:Ability(5, "Hologram Tower", {towerPosition = Vector3.new(0, 243, 161.15362548828125), towerToClone = 3}, true)
TDS:Upgrade(3)
TDS:Upgrade(1)
TDS:Upgrade(2)


Comments

7
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ZQCL's profile picture
ZQCL1 week ago(edited)

Actually i have a question, it's fully okay to use timescale, nothing will break right? And another question, what's better gatlify or auto gatling

1
getaether's profile picture
getaetherUploader1 week ago

@ZQCL using timescale is not optimal because of how badly coded TDS is and I would say gatlify is better since the dev is actively updating it.

1
ZQCL's profile picture
ZQCL1 week ago(edited)

Amazing script, everything works perfectly, but there is 1 issue, it works 1 time and then after pressing button "Play Again" you join new server but script doesnt auto executes, like it's stops after 1 completed game. Is there any way to fix this issue? Im using Potassium, can i do something to make it auto execute?

1
getaether's profile picture
getaetherUploader1 week ago

@ZQCL You just put it in your autoexec and join a game, nothing else.

1
ZQCL's profile picture
ZQCL1 week ago

@getaether Yeah thanks, i asked for help in aether discord, and got help with this issue.

1
bunnilumi's profile picture
bunnilumi2 weeks ago

worst script ever

1
getaether's profile picture
getaetherUploader2 weeks ago

@bunnilumi Whats bad about it?

1