Notice that you have to change the amount to the amount you want,
It isn't just Dirt = amount,
Cobblestone = amount, you have to change the "amount" to the amount you want. Also execute one of them at a time, for the other one, local args = {
amount of diamonds
}
game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.diamonds"):FireServer(unpack(args)) you have to change the "amount" to the amount you want
@akifrzayev06 Example for both: --[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- INF BLOCKS --
local args = {
{
Dirt = 9999999,
Cobblestone = 999999
}
}
game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.drops"):FireServer(unpack(args))
-- INF DIAMONDS --
local args = {
999999
}
game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.diamonds"):FireServer(unpack(args))
@lezzyttooonty Did you even notice that you have to change the amount to the amount you want? It isn't just Dirt = amount,
Cobblestone = amount, you have to change the "amount" to the amount you want. Also execute one of them at a time, for the other one, local args = {
amount of diamonds
}
game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.diamonds"):FireServer(unpack(args)) you have to change the "amount" to the amount you want
forgot to change dimonds ammount
oh nope it works
i think they patched it
the best block in the game is HardenedVoidstone
Notice that you have to change the amount to the amount you want, It isn't just Dirt = amount, Cobblestone = amount, you have to change the "amount" to the amount you want. Also execute one of them at a time, for the other one, local args = { amount of diamonds } game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.diamonds"):FireServer(unpack(args)) you have to change the "amount" to the amount you want
Fake script
@akifrzayev06 Example for both: --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- INF BLOCKS -- local args = { { Dirt = 9999999, Cobblestone = 999999 } } game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.drops"):FireServer(unpack(args)) -- INF DIAMONDS -- local args = { 999999 } game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.diamonds"):FireServer(unpack(args))
@semboyaka yeah i saw my mitsake ty sir
@akifrzayev06 no worrys
dont work
@lezzyttooonty Did you even notice that you have to change the amount to the amount you want? It isn't just Dirt = amount, Cobblestone = amount, you have to change the "amount" to the amount you want. Also execute one of them at a time, for the other one, local args = { amount of diamonds } game:GetService("ReplicatedStorage"):WaitForChild("rbxts_include"):WaitForChild("node_modules"):WaitForChild("@rbxts"):WaitForChild("remo"):WaitForChild("src"):WaitForChild("container"):WaitForChild("collect.diamonds"):FireServer(unpack(args)) you have to change the "amount" to the amount you want