[NEWπŸŽ‰] Pixel Incremental πŸ€
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I I

Pixel Incremental
nixffmznixffmz55Ae
nixffmznixffmz55AePublished 10
3 years ago
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I I is a Pixel Incremental script for Roblox, uploaded to ScriptBlox on Aug 3, 2023.

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Description

A Script for a game that is inspired from grass cutting incremental These features range from miscellaneous to outright helping you progressing ---Features--- - Auto Collect Pixels - Auto Upgrade Tier - Auto Sub-Pixellize - Auto Colorize - Auto Chromatize - Auto Retro Paint - Auto Hue - Auto Buy Pixel Upgrades - Auto Buy Point Upgrades - Auto Buy RGB Upgrades - Auto Buy Sub-Pixel Upgrades - Auto Buy Color Upgrades - Auto Buy Paint Upgrades - Auto Buy HUE Upgrades - Walkspeed Boost - Range Boost - Infinite Pixel Storage - Instant Pixel Spawn - Player Spy (Gives You All Of The Selected Player's Stats) - Auto Rune >> Each Of Them With Highly Configurable Settings ---------------------------------------------- And Yes I directly copied them from the original post Anyways it also has a smart upgrade since it was highly request ---Credits--- Original Poster : GamingResources Original Thread : https://v3rmillion.net/showthread.php?tid=1213441 And also join their discord to receive news and update or suggest features to be added ---Invite--- https://discord.com/invite/XHS5WPxMrr

View Raw
Main Script :

loadstring(game:HttpGet("https://raw.githubusercontent.com/RScriptz/RobloxScripts/main/PixelIncremental.lua"))()

Smart Upgrade :

--[[Toggle]]--
getgenv().smartupgrade = true

--[[Upgrade Function]]--
function upgrade(perk)
    game:GetService("ReplicatedStorage").RemoteEvents.OnUpgrade:FireServer(perk, 1)
end

--[[Main Script]]--
while smartupgrade and task.wait(.25) do
    if tostring(game:GetService("Workspace").LevelUpgrades.SurfaceGui.ScrollingFrame.RollSpeedFrame.UpgradeNumber.Text:sub(1, -4)) ~= "10" then
        upgrade("PointsRollSpeed")
    end
    if tostring(game:GetService("Workspace").LevelUpgrades.SurfaceGui.ScrollingFrame.RollSpeedFrame.UpgradeNumber.Text:sub(1, -4)) == "10" and tostring(game:GetService("Workspace").LevelUpgrades.SurfaceGui.ScrollingFrame.LuckFrame.UpgradeNumber.Text:sub(1, -4)) ~= "100" then
        upgrade("PointsLuck")
    end
    if tostring(game:GetService("Workspace").LevelUpgrades.SurfaceGui.ScrollingFrame.RollSpeedFrame.UpgradeNumber.Text:sub(1, -4)) == "10" and tostring(game:GetService("Workspace").LevelUpgrades.SurfaceGui.ScrollingFrame.LuckFrame.UpgradeNumber.Text:sub(1, -4)) == "100" then
        upgrade("PointsPixel")
    end
end


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