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Open Source Script is an Idle Heroes Simulator script for Roblox, uploaded to ScriptBlox on Sep 22, 2022.
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Description
Auto kill Auto level This is an ugly structured script made in 10 minutes after five coffees. If you copy and paste (skids), make sure to give credit to the author(me). Because I'm lazy and don't feel like living right now, I'm not sure if I will update this script, but I felt generous today, so I did it.
local ui = loadstring(game:HttpGet('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/Shaman.lua'))()
local window = ui:Window({
Text = "Idle Heroes Simulator"
})
local client = game.Players.LocalPlayer
local attackEvent = game:GetService("ReplicatedStorage").Packages["_Index"]["sleitnick_knit@1.4.7"].knit.Services.WeaponService.RE.Swing
local Settings = {
Autofarm = false,
Autolevel = false,
}
local Utils = {} do
function Utils.GetPlate()
for _, plate in next, workspace:WaitForChild("Plots"):GetChildren() do
if plate.Owner.Value == client then
return plate.Name
end
end
end
function Utils.EnemyName()
for _, enemy in next, workspace:WaitForChild("Plots")[Utils.GetPlate()].Enemy:GetChildren() do
if enemy and enemy:IsA("BasePart") then
return enemy.Name
end
end
end
function Utils.EnemyAttack()
local enemyPlot = Utils.GetPlate()
local enemyName = Utils.EnemyName()
if enemyPlot and enemyName then
attackEvent:FireServer(workspace.Plots[enemyPlot].Enemy[enemyName])
end
end
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Open Source Script

![[⭐UPD 11] Anime Dice](/images/script/113290951185459-1793467764382.jpg)