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This script is old and outdated (gets you instant banned), for the people telling me to use run_on_actor, this was from the times when exploit's didn't have that (shoutout wave) I will not unpatch this Just a simple silent aim on the torso ALSO make sure to use an actor bypass before complaining about it not working set the FFlagDebugRunParallelLuaOnMainThread fflag to True also FFlagDebugRunParallelLuaOnMainThread is silently detected, if you use it you WILL get banned eventually! also this is a very stupid method, i expect this to get patched very fast also run_on_actor doesn't work for some reason
Silent Aim




run_on_actor(getactors[1], [[]]) will not work because phantom forces parents the actor to nil so u need to cache the actor before it gets parented to nil and then use run_on_actor on the cached actor.
1/0 = infinitely good
šħíţ íš šο *
* *ing script
doesnt work bru
local actors = { }; for _, data in getgc() do if typeof(data) == "Instance" and data.ClassName == "Actor" then table.insert(actors, data); end; end; for _, actor in actors do run_on_actor(actor, [[ if getrenv().shared.require then ]] .. game:HttpGet("https://rawscripts.net/raw/M60-Revamp!-Phantom-Forces-Silent-Aim-20523") .. [[ end; ]]); end;
you don't need to cache it bro. You can use getgc and get the actor from there (if your getgc returns userdata to, I don't remember what executor doesn't.)