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BEST SCRIPT is a Lumber Tycoon 2 script for Roblox, uploaded to ScriptBlox on Jul 27, 2022.
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Description
OP GUI
Updates
Script edited: Create script
-->AncestorV2
-->Block Shitty Executors
local Executor=identifyexecutor();
local SupportedExecutors={'Synapse X','ScriptWare','Krnl','Temple'};
local Supported=table.find(SupportedExecutors,Executor)~=nil;
assert(Supported,'Executor Not Supported');
local Key={...};
local Password=Key[1];
local DeveloperMode=Key[1]==nil;
setmetatable(Key,{__index=function()if DeveloperMode then return '';end;end;});--> None loadstring Executions Activate DeveloperMode.
-->Init
local Start,Is_Client_Loaded=os.time(),false,nil;
local Ancestor,Connections,GUISettings,CurrentVersion,Ancestor_Loaded={MoneyDuping=false,DupeAxeBeforeModerationAction=false,ModerationAction='Kick',PlayerToModerate=game.Players.LocalPlayer,BaseToDupe=1,SelectedTreeType='Generic',BringTreeAmount=1},{},{NewDonateBase=false,Spook=false,WalkSpeed=16,JumpPower=50,HipHeight=0,SprintSpeed=20,FOV=70,SelectedPlot=1,InfiniteJump=false,SelectedDropType='Both',Light=false,SprintKey='LeftShift',NoclipKey='LeftControl',KeyTP='G',FastCheckout=false,FixCashierRange=false,HardDragger=false,AxeRangeActive=false,AxeSwingActive=false,FlyKey='F',WaterWalk=false,WaterFloat=true,FlySprintSpeed=10,AlwaysDay=false,AlwaysNight=false,NoFog=false,DisableSaving=true,AxeSwing=0,AxeRange=0,FastDeloader=true,IsClientFlying=false,Fling=false,FlySpeed=50,ActivateCarModifications=false,CarSpeed=1,CarPitch=1,AlertShutdown=false,AntiAFK=false},loadstring(game:HttpGetAsync'https://ancestordevelopment.wtf/lua/Version.lua')(),true;
-->GUI Main Function Variables
local DupeMoneyQuantity,AutobuyAmount,AutobuySelectedItem=1,1,'BasicHatchet';
-->Optimisation Shit
local RepStore,RunService,UIS,Players,Lighting,ScriptContext,PerformanceStats,TeleportService,HttpService,MarketplaceService,VirtualUser=game:GetService'ReplicatedStorage',game:GetService'RunService',game:GetService'UserInputService',game:GetService'Players',game:GetService'Lighting',game:GetService'ScriptContext',game:GetService'Stats'.PerformanceStats,game:GetService'TeleportService',game:GetService'HttpService',game:GetService'MarketplaceService',game:GetService'VirtualUser';
local LP,StarterGui=Players.LocalPlayer,game.StarterGui;
local C_R,C_C,R_Module,hook_func,fwait,tdelay,lstring,Mouse,Stepped,cframe,vector3,wrkspc,gs,tstring,xp_call,p_call,instance,Heartbeat,Character,MFloor,gc,setthreadidentity=coroutine.resume,coroutine.create,require,hookfunction,task.wait,task.delay,loadstring,LP:GetMouse(),RunService.Stepped,CFrame,Vector3,workspace,getsenv,tostring,xpcall,pcall,Instance,RunService.Heartbeat,LP.Character,math.floor,getconnections,set_thread_identity or setidentity or setthreadcontext or syn.set_thread_identity;
local AxeNameLabel,AxeRangeLabel,AxeCooldownLabel;
repeat Stepped:wait()until game:IsLoaded()and LP.PlayerGui:FindFirstChild'OnboardingGUI' and LP.PlayerGui.OnboardingGUI.DoOnboarding.Loaded.Value
-->Game script environments
local PropertyPurchasingClient,CharacterFloat,ClientBeBlacklisted,DonateClient,ObjectInteractionClient,UserInput,NPCChattingClient,LoadSaveClient,NoticeClient=gs(LP.PlayerGui.PropertyPurchasingGUI.PropertyPurchasingClient),gs(LP.PlayerGui.Scripts.CharacterFloat),gs(LP.PlayerGui.BlackListGUI.ClientBeBlacklisted),gs(LP.PlayerGui.DonateGUI.DonateClient),gs(LP.PlayerGui.InteractionGUI.ObectInteractionClient),R_Module(LP.PlayerGui.Scripts.UserInput),gs(LP.PlayerGui.ChatGUI.NPCChattingClient),gs(LP.PlayerGui.LoadSaveGUI.LoadSaveClient),gs(LP.PlayerGui.NoticeGUI.NoticeClient);
-->Old game functions
local CharacterFloatOld,oldWalls,oldClientBeKicked=CharacterFloat.isInWater,ClientBeBlacklisted.makeWalls,ClientBeBlacklisted.checkIfPlayerNeedsToBeKicked;
local ChatUI=LP.PlayerGui.ChatGUI.Chat;
local LoadPass=getupvalue(LoadSaveClient.saveSlot,12);
local whitelistedPlots={'68, 0, -189, 1, 0, 0, 0, 1, 0, 0, 0, 1','275, 0, -512, 1, 0, 0, 0, 1, 0, 0, 0, 1','383, 0, -250, 1, 0, 0, 0, 1, 0, 0, 0, 1'};
-->Remotes
local Client_May_Load,Donate,Request_Load,Request_Save,GetMetaData,ClientPurchasedProperty,ClientExpandedProperty,ClientRequestOwnership,ClientIsDragging,TestPing,PlayerChatted,SendUserNotice,ClientSetListPlayer,DestroyStructure,ClientInteracted,ClientPlacedBlueprint,ClientPlacedStructure,RemoteProxy,WipeMetaData,SayMessageRequest,ClientIsWhitelisted=RepStore.LoadSaveRequests.ClientMayLoad,RepStore.Transactions.ClientToServer.Donate,RepStore.LoadSaveRequests.RequestLoad,RepStore.LoadSaveRequests.RequestSave,RepStore.LoadSaveRequests.GetMetaData,RepStore.PropertyPurchasing.ClientPurchasedProperty,RepStore.PropertyPurchasing.ClientExpandedProperty,RepStore.Interaction.ClientRequestOwnership,RepStore.Interaction.ClientIsDragging,RepStore.TestPing,RepStore.NPCDialog.PlayerChatted,RepStore.Notices.SendUserNotice,RepStore.Interaction.ClientSetListPlayer,RepStore.Interaction.DestroyStructure,RepStore.Interaction.ClientInteracted,RepStore.PlaceStructure.ClientPlacedBlueprint,RepStore.PlaceStructure.ClientPlacedStructure,RepStore.Interaction.RemoteProxy,RepStore.LoadSaveRequests.WipeMetaData,RepStore.DefaultChatSystemChatEvents.SayMessageRequest,RepStore.Interaction.ClientIsWhitelisted;
local Plots,StoreChildren=wrkspc.Properties:GetChildren(),wrkspc.Stores:GetChildren();










when you dont realise every lumber tycoon 2 exploit is basically patched
doesnt work, tried with synapse x
same
doesnt work