Kick Ball! โšฝ [NEW]
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Curve Scope

Kick Ball
Nolanz
NolanzPublished 10
2 years ago
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Curve Scope is a Kick Ball script for Roblox, uploaded to ScriptBlox on Apr 18, 2025.

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Description

Features: **Real-Time Ball Tracking** Continuously monitors the ballโ€™s position, velocity, and acceleration for precise physics-based predictions. **Target Locking System** Automatically detects highlighted enemy players and locks onto their HumanoidRootPart as the prediction target. **Advanced Path Visualization** Uses Bezier curves to draw the tactical path from the ball to the predicted enemy position, and then to the local player. Gradient-colored neon markers provide clear trajectory visuals. **Dynamic Convergence Zone** Calculates and displays a glowing red Neon sphere at the estimated convergence point between the ball, target, and player โ€” revealing potential interception or pass zones. **Optimized Marker Pooling** Recycles marker parts to reduce lag and improve performance during intense movement sequences. **Heartbeat-Synced Updates** Frame-by-frame updates via RunService.Heartbeat for ultra-smooth animation and real-time tactical feedback.

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local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

local LocalPlayer = Players.LocalPlayer
local Ball = Workspace:WaitForChild("gamespace"):WaitForChild("ball"):WaitForChild("base")
local MarkerFolder = Workspace:FindFirstChild("TacticalPathMarkers") or Instance.new("Folder", Workspace)
MarkerFolder.Name = "TacticalPathMarkers"

local MarkerPool = {}

local function gradientColor(t)
return Color3.fromRGB(255 * (1 - t), 255 * t, 0)
end

local function getMarker(t)
local part = table.remove(MarkerPool)
if not part then
part = Instance.new("Part")
part.Anchored = true
part.CanCollide = false
part.Material = Enum.Material.Neon
part.Shape = Enum.PartType.Ball
part.Size = Vector3.new(0.25, 0.25, 0.25)
end
part.Color = gradientColor(t)
part.Transparency = 0.15 + 0.2 * t
part.Parent = MarkerFolder
return part
end

local function clearMarkers()
for _, m in ipairs(MarkerFolder:GetChildren()) do
m.Parent = nil
table.insert(MarkerPool, m)
end
end

local function getTarget()
for _, p in ipairs(Players:GetPlayers()) do


Comments

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Nolanz's profile picture
NolanzUploader2 years ago

@rarexe Cool for you ._.

1
rarexe's profile picture
rarexe2 years ago

use deepseek better haha

1
Nolanz's profile picture
NolanzUploader2 years ago

Made w ChatGPT

1