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ESP for hostiles and enemies no key
HELLMET [OPEN ALPHA]Uploaded by 5 months ago
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Simple esp script. Enemies are red, civilians are green bla bla bla. Enemies load in this game only when you get close enough, this is a game feature, not an issue with the script.
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BeboModsVerified
5 months ago
what is local CollectionService = game:GetService("CollectionService") for?
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BeboModswhat is local CollectionService = game:GetService(...
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sarcophile 5 months ago
@BeboMods
when I use workspace:GetDescendants() it basically searches the whole entire game for the models, when I used this it lagged the game for a quarter second whenever it refreshed to look for new or dead npcs. CollectionService is just a better and more optimized version to remove the small lag spikes that I had.
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BeboModsVerified
5 months ago
u just defined the local and never used it again tho?
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BeboModsu just defined the local and never used it again t...
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sarcophile 5 months ago
@BeboMods
The local variable is used to call GetTagged (to find existing NPCs) and GetInstanceAddedSignal (to find new NPCs the moment they spawn). It completely removes the need for a while wait() loop, which is why the lag disappears.
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00Fazee 5 months ago
gpt'd
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