
Free Keyless OP Kaitun GaG2 Script

Free Keyless OP Kaitun GaG2 Script is a Grow a Garden 2 script for Roblox, uploaded to ScriptBlox on Jun 30, 2026.
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Description
RONIX GaG2 (KAITUN) — config-driven auto-farm. No menu, no UI: edit the getgenv().Settings block, run it, and it farms. Same engine as the full Ronix GaG2 hub, just headless — lighter on weak phones, great in the background, and built for auto-execute / alt accounts. FARMING - Auto Harvest with filters: seed, mutation (only-mutated), minimum value, protect-list (never harvest), burst/0-delay - Auto Plant: pick seeds, set spacing, choose active beds/slots, burst delay - Auto Water: per-interval, choose a specific watering can or any owned SELLING & GAMBLE - Auto Sell: on an interval, when bag hits a % full, or via the Daily Deal 5x sell - Teleport to Steven to sell, or sell in place - Auto Double-or-Nothing: cash out after N wins, with its own interval - Sell whitelist: keep (favorite) chosen fruit so it never sells BUYING / SHOP - Auto Buy Seeds, Gear, and Crates from the shop (only-if-in-stock, per-item lists, intervals) OPENERS - Auto Open Crates, Eggs, and Seed Packs - Auto Use Gears, Auto Expand Plot (with retry/intervals) GRAB & PICKUP - Auto Grab dropped seeds (Gold / Rainbow / Seed Packs), return-after - Auto Pickup ground drops PETS - Auto Buy by type or rarity, including any BIG (2x) / HUGE (4x), Only Rainbow, with a max-price cap - Auto Equip best pets, Auto Sell junk pets (value threshold) - Find Pet: server-hops until a wanted wild pet is found; uses pet teleporters when owned STEALING - Auto Steal from other plots: night-only, target select, valuable-only + min value, evade after steal, max-chase, burst - Auto Hop until Night - Anti-Steal: highlight thieves, auto-clear and return home PROTECTION - Anti Fling / Ragdoll / Freeze / Flash - Auto Fling a player or all players (power, hold, interval), crowbar hit nearest, target picker WEBHOOK - Discord webhook farm reports (seed/gear/weather + sheckles) on an interval - Rare event alerts (bloodmoon / rainbow moon), pet-buy alerts, restock watch PERFORMANCE & UTILITY - FPS Boost: strip textures, shadows, particles, other players, other gardens, world UI, plant FX — all in one tap, or keep individual details - FPS Cap, Anti-AFK, Auto Rejoin on kick/DC, Auto-Skip Loading Screen - Save / Load / Reset config HOW TO USE 1. Edit the getgenv().Settings values at the top (every option is commented with what it does + its range). 2. Execute. No panel pops up — it just runs your config. Leave any key out to keep its default. 3. Filters are lists: {} = all/none per the comment, else names e.g. {"Carrot","Tomato"}. Dev: galaxy.lua (engine) + Ronix. Support: discord.gg/ronixstudios
-- Ronix GaG2 (Kaitun) | edit the settings below, then execute
getgenv().Settings = {
AutoHarvest = false,
AutoPlant = false,
AntiAfk = true,
HarvestMutationOnly = false, -- true = only harvest mutated fruit, leave plain growing
AutoWater = false,
HarvestDelay = 0, -- seconds between collects; 0 = burst (no delay)
PlantDelay = 0, -- seconds between plants; 0 = burst (no delay)
PlantSpacing = 3.0, -- studs between planted seeds
WaterInterval = 20, -- seconds between watering passes
WaterCan = "", -- "Any" = any owned can; else a specific can name
PlantSeeds = {}, -- {} = all; else seed names to plant
ActiveSlots = {}, -- {} = all beds; else slot names e.g. {"Slot 1"}
HarvestMutations = {}, -- {} = any mutation; else names (needs Only Mutated)
HarvestWhitelist = {}, -- {} = none; plant types auto-harvest never touches
HarvestMinValue = 0, -- skip fruit worth less than this $ (0 = no min)
-- HarvestNow = true, -- harvests all matching fruit once on click
-- PlantNow = true, -- plants selected seeds once on click
-- WaterNow = true, -- waters all plants once on click
AutoSell = false,
TpToSell = true, -- true = teleport to Steven to sell; false = sell in place
SellWhenFull = false, -- true = also sell when inventory hits the % full below
AutoDoubleOrNothing = false, -- true = auto-gamble whole fruit inventory 50/50 at Steven
OnlyInStock = true, -- true = only buy seeds currently in stock; false = always try
AutoBuySeed = false,
SellInterval = 15, -- seconds between auto-sells
SellFullPct = 100, -- percent full that triggers sell-when-full (50-100)
DonCashoutWins = 1, -- cash out after this many 50/50 wins in a row (1-10)
DonInterval = 30, -- seconds between auto double-or-nothing rolls
BuyInterval = 5, -- seconds between auto seed buys
SellWhitelist = {}, -- {} = sell all; else fruit names to keep (favorited, never sold)
BuySeeds = {}, -- {} = none; else seed names to buy e.g. {"Carrot"}
-- SellAllNow = true, -- sells entire fruit inventory once on launch
-- GambleNowDoubleOrNothing = true, -- gambles whole fruit inventory 50/50 once on launch
-- ProtectWhitelistedNow = true, -- favorites whitelisted fruit once so it won't be sold
-- BuySeedsNow = true, -- buys the selected seeds once on launch



works 10/10
@Nismo My script still hasn't been verified for a week and a half, yet you have new ones almost every day. Is it supposed to be like this?
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