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AutoFarm is a Grow A Candy script for Roblox, uploaded to ScriptBlox on May 30, 2025.
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Description
[+] AUTO-HARVEST BOT [+] SMART SEED BUYER [+] INVENTORY HACKS [+] ANTI-BAN PROTECTION [+] EFFICIENCY BOOST
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Events = ReplicatedStorage.Events
local TestingGamepasses = ReplicatedStorage.TestingGamepasses
local RepLibrary = require(ReplicatedStorage.Modules.RepLibrary)
local PickCandy = Events.Gameplay.PickCandy
local BuySeed = Events.UI.BuySeed
local GetSeedShopData = Events.Data.GetSeedShopData
local SellInventory = Events.Data.SellInventory
local BackpackSpace = TestingGamepasses.BackpackSpace
local VIP = TestingGamepasses.VIP
local function safeInvoke(remote, ...)
local success, result = pcall(function()
return remote:InvokeServer(...)
end)
return success, result
end
local plot
coroutine.wrap(function()
while true do
plot = RepLibrary:GetPlotFromPlayer(game.Players.LocalPlayer)
if plot then break end
task.wait(1)
end
end)()
coroutine.wrap(function()
while not plot do task.wait() end
local Plants = plot:WaitForChild("Plants")
while true do
for _, plant in ipairs(Plants:GetChildren()) do
local Candy = plant:FindFirstChild("Candy")
if Candy then
for _, candyModel in ipairs(Candy:GetChildren()) do
if candyModel:IsA("Model") and (candyModel:GetAttribute("Progress") or 0) >= 1 then
safeInvoke(PickCandy, plant.Name, candyModel.Name)
end
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