🍬 Grow A Candy
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AutoFarm

Grow A Candy
Infi
Infi10 followers
1 year ago
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AutoFarm is a Grow A Candy script for Roblox, uploaded to ScriptBlox on May 30, 2025.

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Description

[+] AUTO-HARVEST BOT [+] SMART SEED BUYER [+] INVENTORY HACKS [+] ANTI-BAN PROTECTION [+] EFFICIENCY BOOST

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local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Events = ReplicatedStorage.Events
local TestingGamepasses = ReplicatedStorage.TestingGamepasses
local RepLibrary = require(ReplicatedStorage.Modules.RepLibrary)

local PickCandy = Events.Gameplay.PickCandy
local BuySeed = Events.UI.BuySeed
local GetSeedShopData = Events.Data.GetSeedShopData
local SellInventory = Events.Data.SellInventory
local BackpackSpace = TestingGamepasses.BackpackSpace
local VIP = TestingGamepasses.VIP

local function safeInvoke(remote, ...)
    local success, result = pcall(function()
        return remote:InvokeServer(...)
    end)
    return success, result
end

local plot
coroutine.wrap(function()
    while true do
        plot = RepLibrary:GetPlotFromPlayer(game.Players.LocalPlayer)
        if plot then break end
        task.wait(1)
    end
end)()

coroutine.wrap(function()
    while not plot do task.wait() end
    local Plants = plot:WaitForChild("Plants")

    while true do
        for _, plant in ipairs(Plants:GetChildren()) do
            local Candy = plant:FindFirstChild("Candy")
            if Candy then
                for _, candyModel in ipairs(Candy:GetChildren()) do
                    if candyModel:IsA("Model") and (candyModel:GetAttribute("Progress") or 0) >= 1 then
                        safeInvoke(PickCandy, plant.Name, candyModel.Name)
                    end


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