[PRESTIGE SHOP] Jujutsu Kaisen Incremental
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OUTDATED | Keyless Auto Farm | Open Source |

Jujutsu Kaisen Incremental
m4xifl3x
m4xifl3xFirst script
7 months ago
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OUTDATED | Keyless Auto Farm | Open Source | is a Jujutsu Kaisen Incremental script for Roblox, uploaded to ScriptBlox on Mar 19, 2026.

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Description

First of all, I should mention that I’m a self-taught developer rather than an experienced programmer. I based this script on an existing auto-farm script, but I’ve added a UI, boss selection, modular functions, anti-AFK, and an unload feature

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local CoreGui = game:GetService("CoreGui")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local VirtualUser = game:GetService("VirtualUser")
local Players = game:GetService("Players")
local Remotes = ReplicatedStorage:WaitForChild("JJKRemotes", 9e9)

-- ANTI-AFK
local LP = Players.LocalPlayer
if LP then
    LP.Idled:Connect(function()
        VirtualUser:CaptureController()
        VirtualUser:ClickButton2(Vector2.new())
    end)
end

if CoreGui:FindFirstChild("JJKI_Autofarm") then
    CoreGui:FindFirstChild("JJKI_Autofarm"):Destroy()
end

local SelectedBoss = "Satoru Gojo"
local Config = { Farm = false, Grade = false, Prestige = false }
local BossList = {
    "Yuta Okkotsu", "Ryu Ishigori", "Mahoraga", "Kenjaku",
    "Toji Fushiguro", "Ryomen Sukuna", "Satoru Gojo", "Kinji Hakari",
    "Hajime Kashimo", "Takako Uro", "Curse Naoya", "Hiromi Higuruma"
}

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "JJKI_Autofarm"
ScreenGui.Parent = CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Global

local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 220, 0, 300) 
MainFrame.Position = UDim2.new(0.5, -110, 0.5, -150)
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
MainFrame.Active = true
MainFrame.Draggable = true 
MainFrame.Parent = ScreenGui
Instance.new("UICorner", MainFrame)


Comments

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Flup_style_01's profile picture
Flup_style_017 months ago

Muito incrível espero que traga mas de outras experiências

2