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Reality Compromised
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Unlock things

Reality CompromisedUploaded by
9 months ago
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Description

This script will allow to every gun and MERC with A.A.H.W on the game, idk what i say here

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Edited By: Noobs Download


Comments
7
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tharver357 9 months ago
What does this script do?
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Mi*ikuCream 9 months ago
W but obfuscate it for no patch
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THEEPIKNOOB 9 months ago
Ok
tharver357's profile picturetharver357What does this script do?
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Mi*ikuCream 9 months ago - Edited
@tharver357 unlock all guns and items and armor if u leave it does not save but when u equip it u still save the gun u equiped (so long lol)
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THEEPIKNOOB 9 months ago
idk how i obfuscate so i will use AI
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THEEPIKNOOB 9 months ago
Oh, i will delete the Origins one because It doesnt make you that what you have equipped I tried the Merczerker and it didnt. So It Will just do the weapon, items and armor
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EnterUsername224 9 months ago
local player = game:GetService("Players").LocalPlayer local playerData = player:WaitForChild("Data") local function setBools(container) if not container then return end for _, child in ipairs(container:GetChildren()) do if child:IsA("BoolValue") then child.Value = true end end end local function unlockRecursive(container) if not container then return end for _, child in ipairs(container:GetChildren()) do if child:IsA("BoolValue") then child.Value = true elseif child:IsA("Folder") or child:IsA("Model") then unlockRecursive(child) end end end local origins = playerData:WaitForChild("Origins") if origins:FindFirstChild("MERC") and origins["MERC"]:FindFirstChild("Unlocked") then origins["MERC"]["Unlocked"].Value = true end if origins:FindFirstChild("A.A.H.W") and origins["A.A.H.W"]:FindFirstChild("Unlocked") then origins["A.A.H.W"]["Unlocked"].Value = true end setBools(origins["MERC"]:FindFirstChild("Units")) setBools(origins["A.A.H.W"]:FindFirstChild("Units")) local unlockedStuff = playerData:WaitForChild("UnlockedStuff") for _, category in ipairs({ "Armours", "Items", "Melees", "Primaries", "Secondaries" }) do local folder = unlockedStuff:FindFirstChild(category) if folder then unlockRecursive(folder) end end
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