Fust Survival [ALPHA TESTING LIVE]
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1 Executions

fricker lol

Doesn't work on Xeno SolaraMarked by the uploader
Fust Survival
e7pz_Vibe
e7pz_VibeFirst script
10 hours ago

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fricker lol is a Fust Survival script for Roblox, uploaded to ScriptBlox on Nov 13, 2026. Reviewed by a person on Nov 14, 2026.

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Doesn't work on Xeno or Solara. The uploader marked it.

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Description

Fust survival ai script Silent aim doesnt working so Supported executors : madium,real and any 90+ UNC Unsupported executors : Xeno and Solora And it open source :>

View Raw
-- =====================================================================
-- Fust Survival Fucker | Splix UI (Drawing-based)
-- =====================================================================
local Library, utility, pointers, theme = loadstring(game:HttpGet(
    "https://raw.githubusercontent.com/matas3535/PoopLibrary/main/Library.lua"
))()
-- Если URL недоступен: local Library, utility, pointers, theme = loadfile("Library.lua")()

local Players = game:GetService("Players")
local UIS     = game:GetService("UserInputService")
local CS      = game:GetService("CollectionService")
local RS      = game:GetService("RunService")
local WS      = game:GetService("Workspace")

local lp  = Players.LocalPlayer
local cam = WS.CurrentCamera
WS:GetPropertyChangedSignal("CurrentCamera"):Connect(function() cam = WS.CurrentCamera end)

local newc  = newcclosure or function(f) return f end
local check = checkcaller  or function() return false end

-- =====================================================================
-- STATE
-- =====================================================================
local state = {
    silentAim = false, silentAimFov = 250, silentAimHitPart = "Head",
    autoCross = false,
    aimbot = false, aimbotSmooth = 0.2, aimbotHitPart = "Head", aimbotFov = 150,
    aimAssist = false, aimAssistStrength = 0.08, aimAssistFovDeg = 10,

    playerEsp = false, npcEsp = false, entityEsp = false, tracers = false,
    longNeck = false, longNeckAmount = 5,
    espColor = Color3.fromRGB(255, 60, 60),
    entityColor = Color3.fromRGB(255, 200, 60),
    tracerColor = Color3.fromRGB(255, 60, 60),
    espRainbow = false, tracerRainbow = false,

    bulletTracers = false,
    bulletTracerColor = Color3.fromRGB(255, 200, 80),
    bulletTracerRainbow = false,


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