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1 Executions
fricker lol
Doesn't work on Xeno SolaraMarked by the uploader

10 hours ago
Reviewed by QueueMatttsPaid revieweron How review works
fricker lol is a Fust Survival script for Roblox, uploaded to ScriptBlox on Nov 13, 2026. Reviewed by a person on Nov 14, 2026.
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Doesn't work on Xeno or Solara. The uploader marked it.
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Description
Fust survival ai script Silent aim doesnt working so Supported executors : madium,real and any 90+ UNC Unsupported executors : Xeno and Solora And it open source :>
-- =====================================================================
-- Fust Survival Fucker | Splix UI (Drawing-based)
-- =====================================================================
local Library, utility, pointers, theme = loadstring(game:HttpGet(
"https://raw.githubusercontent.com/matas3535/PoopLibrary/main/Library.lua"
))()
-- Если URL недоступен: local Library, utility, pointers, theme = loadfile("Library.lua")()
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local CS = game:GetService("CollectionService")
local RS = game:GetService("RunService")
local WS = game:GetService("Workspace")
local lp = Players.LocalPlayer
local cam = WS.CurrentCamera
WS:GetPropertyChangedSignal("CurrentCamera"):Connect(function() cam = WS.CurrentCamera end)
local newc = newcclosure or function(f) return f end
local check = checkcaller or function() return false end
-- =====================================================================
-- STATE
-- =====================================================================
local state = {
silentAim = false, silentAimFov = 250, silentAimHitPart = "Head",
autoCross = false,
aimbot = false, aimbotSmooth = 0.2, aimbotHitPart = "Head", aimbotFov = 150,
aimAssist = false, aimAssistStrength = 0.08, aimAssistFovDeg = 10,
playerEsp = false, npcEsp = false, entityEsp = false, tracers = false,
longNeck = false, longNeckAmount = 5,
espColor = Color3.fromRGB(255, 60, 60),
entityColor = Color3.fromRGB(255, 200, 60),
tracerColor = Color3.fromRGB(255, 60, 60),
espRainbow = false, tracerRainbow = false,
bulletTracers = false,
bulletTracerColor = Color3.fromRGB(255, 200, 80),
bulletTracerRainbow = false,
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