Open source hitbox pusher

Reviewed by QueueSherlockPaid revieweron How review works
Open source hitbox pusher is a Forsaken script for Roblox, uploaded to ScriptBlox on Oct 24, 2026. Reviewed by a person on Oct 26, 2026.
Does it work?
Early reports0% say it works · 1 report in the last 2 weeks
Doesn't work on Xeno or Solara. The uploader marked it.
Description
Read this if you dont understand what it does: For laggy players, your hitbox always goes behind you, which gives you a disadvantage in PvP as your attacks don't actually land where you hit, Using this, it will push your *server position* (the only way to see the SERVER POSITION is to enable "Show collision hitboxes" in the in-game settings, and the blue cylinder is your server position) without that setting on there will be no visual difference aside from where your hitboxes spawn Depending on the ping you get, you will want to tweak the settings to your liking (PingDivisor and MaxOffset) Created by Catsaken https://discord.gg/VzHp67sw9a
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = game:GetService("Players").LocalPlayer
getgenv().ForsakenSpoof = {
Enabled = true,
MaxOffset = 4,
PingDivisor = 1400,
}
local CharacterReplication = ReplicatedStorage:WaitForChild("Systems"):WaitForChild("Player"):WaitForChild("Game"):WaitForChild("CharacterReplication")
local module = require(CharacterReplication)
if not getgenv().OldSerialize then
getgenv().OldSerialize = module.Serialize
end
function module.Serialize(p1, p2)
if not getgenv().ForsakenSpoof.Enabled then
return getgenv().OldSerialize(p1, p2)
end
local Character = LocalPlayer.Character
local PrimaryPart
if Character then
PrimaryPart = Character.PrimaryPart
else
PrimaryPart = Character
end
if Character then
Character = Character:FindFirstChildOfClass("Humanoid")
end
if not (PrimaryPart and (Character and (p1.Position - PrimaryPart.Position).Magnitude < 15)) then
return getgenv().OldSerialize(p1, p2)
end
local MoveDirection = Character.MoveDirection




