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Invis open source xeno/solara re-execute to disable

Forsaken
forsakenUPLOADER
forsakenUPLOADER100K executions
3 days ago · Updated

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Invis open source xeno/solara re-execute to disable is a Forsaken script for Roblox, uploaded to ScriptBlox on Nov 1, 2026. Reviewed by a person on Nov 4, 2026.

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Description

Use in round not in lobby It abuses an animation that visually puts you underground you can still be seen when the killer uses an esp ability Prob works in fan games if not on xeno/solara but not tested anywhere except main game

Notes

1
View Raw
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local MainKillersPath = ReplicatedStorage.Assets.Killers
local IngamePlayers = workspace.Players
local Spectators = IngamePlayers.Spectating
local Method = '1x1x1x1 Zombie' -- or can be "c00lkidd Minion"
assert(Method == '1x1x1x1 Zombie' or Method == 'c00lkidd Minion', 'Invalid invis method. Use either 1x1x1x1 Zombie or c00lkidd Minion')
local ZombieSummon
local MinionSummon
local LocalPlayer = game:GetService('Players').LocalPlayer
local Success, AnimId = xpcall(function()
    ZombieSummon = require(MainKillersPath['1x1x1x1'].Config).ZombieAnimations.Summon
    MinionSummon = require(MainKillersPath['c00lkidd'].Config).PizzaDeliveryAnimations.Summoned
end, function(err)
    warn('Failed to load animation ID for invisibility due to:', err)
end)
if not MinionSummon then
    MinionSummon = 'rbxassetid://18886065814'
end
if not ZombieSummon then
    ZombieSummon = 'rbxassetid://75804462760596'
end
local CharacterAdded
local function SetupInvis(Char)
    local AnimId = Method == '1x1x1x1 Zombie' and ZombieSummon or MinionSummon
    if not Animation then
        getgenv().Animation = Instance.new('Animation')
        Animation.AnimationId = AnimId
    end
    getgenv().AnimTrack = Char.Humanoid:LoadAnimation(Animation)
    AnimTrack:Play()
    AnimTrack:AdjustSpeed(0)
    AnimTrack.TimePosition = 0
end
_G.InvisEnabled = not _G.InvisEnabled
if _G.InvisEnabled then
    getgenv().Waiting = task.spawn(function()
        local Char = LocalPlayer.Character
        if Char and Char.Parent ~= Spectators then
            if not Char:WaitForChild('Humanoid', 10) then
                return warn('Invis: No humanoid')


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