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Coolkidd animations
Forsaken
nachovazsuaPublished 5
2 years ago
Please login to perform these actions:Coolkidd animations is a Forsaken script for Roblox, uploaded to ScriptBlox on Apr 16, 2025.
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Description
just changes your animations to be coolkidd's idle and walk animations. (unfortunately no run animation)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local function setupAnimations(character)
local humanoid = character:WaitForChild("Humanoid")
-- Disable Animate if present
local animate = character:FindFirstChild("Animate")
if animate then
animate.Disabled = true
end
-- Load custom animations
local idleAnim = Instance.new("Animation")
idleAnim.AnimationId = "rbxassetid://18885903667"
local moveAnim = Instance.new("Animation")
moveAnim.AnimationId = "rbxassetid://18885906143"
local idleTrack = humanoid:LoadAnimation(idleAnim)
local moveTrack = humanoid:LoadAnimation(moveAnim)
idleTrack.Priority = Enum.AnimationPriority.Action -- Higher than Core
moveTrack.Priority = Enum.AnimationPriority.Movement
idleTrack:Play()
RunService.Heartbeat:Connect(function()
local speed = humanoid.MoveDirection.Magnitude
-- Force-stop other idle animations
for _, track in pairs(humanoid:GetPlayingAnimationTracks()) do
if track.Animation.AnimationId ~= idleAnim.AnimationId
and track.Animation.AnimationId ~= moveAnim.AnimationId then
if track.Priority == Enum.AnimationPriority.Core
or track.Name == "idle"
or track.Animation.AnimationId:lower():find("idle") then
track:Stop()





Does it work in delta?
Can i make it loadstring for delta in github
does it work in all games?
not sure about the abilities, as i did get the ids from an older forsaken script (Forsaken Tweaks And Tricks 1.1) so uh, yeah.
Is there a way to get all of them? Idk how to use any of decompiles (it gives me an error whenever i try to download Wave, for example). So, i'd want to get all of them (not only his walking and idle animations, but his abilities too)