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Coolkidd Delivery Animations
Forsaken
nachovazsuaPublished 5
2 years ago
Please login to perform these actions:Coolkidd Delivery Animations is a Forsaken script for Roblox, uploaded to ScriptBlox on Apr 16, 2025.
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Description
same thing as the last one where It changes your idle and walk to the specified character's animations. all this really has different from the coolkidd one is just the ids, i know i couldve turned this into one with the coolkidd script but eh, i perfer to make them be multiple for like zero reason
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local function setupAnimations(character)
local humanoid = character:WaitForChild("Humanoid")
-- Disable Animate if present
local animate = character:FindFirstChild("Animate")
if animate then
animate.Disabled = true
end
-- Load custom animations
local idleAnim = Instance.new("Animation")
idleAnim.AnimationId = "rbxassetid://18886066950"
local moveAnim = Instance.new("Animation")
moveAnim.AnimationId = "rbxassetid://18886064499"
local idleTrack = humanoid:LoadAnimation(idleAnim)
local moveTrack = humanoid:LoadAnimation(moveAnim)
idleTrack.Priority = Enum.AnimationPriority.Action -- Higher than Core
moveTrack.Priority = Enum.AnimationPriority.Movement
idleTrack:Play()
RunService.Heartbeat:Connect(function()
local speed = humanoid.MoveDirection.Magnitude
-- Force-stop other idle animations
for _, track in pairs(humanoid:GetPlayingAnimationTracks()) do
if track.Animation.AnimationId ~= idleAnim.AnimationId
and track.Animation.AnimationId ~= moveAnim.AnimationId then
if track.Priority == Enum.AnimationPriority.Core
or track.Name == "idle"
or track.Animation.AnimationId:lower():find("idle") then
track:Stop()





Very cool i love trolling with it
Thank you man!
okay yeah honestly that wouldve been easier
making it to a gui is easier :p