Flex Your FPS And Ping!
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3.2k Executions

[OPEN SOURCE] SPOOFER FPS, RAM, PIXELS, GQ

Flex Your FPS And Ping
VearyTry
VearyTry10K executions
4 months ago
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[OPEN SOURCE] SPOOFER FPS, RAM, PIXELS, GQ is a Flex Your FPS And Ping script for Roblox, uploaded to ScriptBlox on Jul 16, 2026.

Does it work?

Early reports

100% say it works · 1 report in the last 2 weeks

Also noticed:

Description

P.S.: It may lag at first. If the game freezes, wait about a minute. FPS Spoofer allows you to spoof the client metrics sent to the server, including FPS, RAM usage, graphics quality, and screen resolution. Every value is fully customizable, and optional Jitter adds realistic random variation to make the metrics appear more natural. Features: - Spoof FPS - Spoof RAM Usage - Spoof Graphics Quality - Spoof Screen Resolution - Jitter (Randomized Values) - English & Russian Language Support

View Raw
--[[
	please tag me (@VearyTry) if it was helpful :)
]]

-- anticheat adonis bypass
local detected, kill
local hooked = {}

if typeof(setthreadidentity) == "function" then
    setthreadidentity(2)
elseif typeof(setidentity) == "function" then
    setidentity(2)
end

for _, v in ipairs(getgc(true)) do
    if typeof(v) == "table" then
        local d_func = rawget(v, "Detected")
        local k_func = rawget(v, "Kill")
        
        if typeof(d_func) == "function" and not detected then
            detected = d_func
            hookfunction(detected, function(...) return true end)
            table.insert(hooked, detected)
        end
        
        if rawget(v, "Variables") and rawget(v, "Process") and typeof(k_func) == "function" and not kill then
            kill = k_func
            hookfunction(kill, function(...) return end)
            table.insert(hooked, kill)
        end
        
        if pcall(function() return rawget(v, "indexInstance") end) and typeof(rawget(v, "indexInstance")) == "table" then
            if v.indexInstance[1] == "kick" then
                pcall(setreadonly, v, false)
                v.indexInstance = { "kick", function() return game:WaitForChild("NeutralizedByBypass") end }
            end
        end
        
        if pcall(function() return rawget(v, "namecallInstance") end) and typeof(rawget(v, "namecallInstance")) == "table" then
            if v.namecallInstance[1] == "kick" then


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