![[🔨 Fixes] 🚽 Toilet Defense](/images/script/13485344053-1701032998636.webp)
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SEVEN SCRIPT is a Toilet Defense script for Roblox, uploaded to ScriptBlox on Nov 26, 2023.
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Description
LOL
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("[🔨 Fixes] 🚽 Toilet Defense", "DarkTheme")
local Tab = Window:NewTab("BY ROBLOXSCRIPTSYT2")
local Section = Tab:NewSection("SEVEN SCRIPT")
local Tab = Window:NewTab("MAIN")
local Section = Tab:NewSection("ALL UNITS")
Section:NewButton("TV MAN", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
local headPosition = getHeadPosition() if headPosition then local A_1 = "TV Man" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end
end)
Section:NewButton("BIG SPEAKERMAN", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
local headPosition = getHeadPosition() if headPosition then local A_1 = "Big Speakerman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end
end)
Section:NewButton("CAR SPEAKERMAN", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
local headPosition = getHeadPosition() if headPosition then local A_1 = "Car Speakerman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
Section:NewButton("ENGINEER CAMERAMAN", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
local headPosition = getHeadPosition() if headPosition then local A_1 = "Engineer Cameraman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
Section:NewButton("TITAN SPEAKERMAN", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
local headPosition = getHeadPosition() if headPosition then local A_1 = "Titan Speakerman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
Section:NewButton("CINEMAMAN", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
local headPosition = getHeadPosition() if headPosition then local A_1 = "Upgraded TV Man" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
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