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fling all artifacts and break all artifacts
Fix And Defend Thingz
obbymasteroftimePublished 5
10 months ago
Please login to perform these actions:fling all artifacts and break all artifacts is a Fix And Defend Thingz script for Roblox, uploaded to ScriptBlox on Dec 19, 2025.
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Description
my script does is fling all current map artifact. each time run it fling. but i'm not sure if it fling fullly correctly. you can help by improve my code.
local map = workspace.Map
local artifacts = map.Artifacts
local alltifact = artifacts:GetChildren()
local char = game.Players.LocalPlayer.Character
for _, part in pairs(alltifact:GetChildren()) do
char:PivotTo(part.CFrame)
end
for _, part in pairs(alltifact:GetChildren()) do
char:PivotTo(part.CFrame)
end
for _, part in pairs(alltifact:GetChildren()) do
char:PivotTo(part.CFrame)
end
for _, part in pairs(alltifact:GetChildren()) do
char:PivotTo(part.CFrame)
end
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