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silent aim open source
Doesn't work on Xeno SolaraMarked by the uploader

2 days ago · Updated
Reviewed by MatttsPaid revieweron How review works
silent aim open source is a FRONTLINES script for Roblox, uploaded to ScriptBlox on Nov 4, 2026. Reviewed by a person on Nov 6, 2026.
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Doesn't work on Xeno or Solara. The uploader marked it.
Also noticed:
Description
silent aim
local Players = game:GetService("Players")
local actor = Players.LocalPlayer:WaitForChild("PlayerScripts"):WaitForChild("frontlines_client_actor", 15)
assert(actor, "FRONTLINES client Actor was not found")
assert(type(run_on_actor) == "function", "This script requires run_on_actor")
run_on_actor(actor, [=[
local environment = getgenv()
local previous = environment.FrontlinesSilent
if previous and previous.Unload then
previous.Unload()
end
local native = getrenv()._G
assert(type(native.globals) == "table", "Native combat state is not ready")
local globals = native.globals
local Input = game:GetService("UserInputService")
local state = {
Enabled = true,
Alive = true,
Radius = 200,
MaxDistance = 1500,
Redirected = 0,
LastTarget = nil,
Connections = {},
}
environment.FrontlinesSilent = state
local spawnBullet = filtergc("function", { Name = "spawn_bullet" }, true)
assert(type(spawnBullet) == "function", "Native projectile function was not found")
assert(string.find(debug.info(spawnBullet, "s"), "bullet_core", 1, true),
"Unexpected projectile function")
local rayParams = RaycastParams.new()
rayParams.IgnoreWater = true
rayParams.CollisionGroup = "FRIENDLY_PROJECTILE"
local function findTarget(origin)
local camera = workspace.CurrentCamera
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