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GUI[SOURCE]
Refinery Caves 2
True_GamerPublished 25
2 years ago
Please login to perform these actions:GUI[SOURCE] is a Refinery Caves 2 script for Roblox, uploaded to ScriptBlox on Oct 29, 2024.
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Description
Change weather Clock(Broken) Teleport to player Plot Teleport to plots/players/NPCs Teleport wood/ores, refined/non-refined, boxes to sell or player plot and events if any Perfect Hit Auto Fish Minigame New Method for teleports And More! About the teleports with player: some servers will teleport you back, while others not, not sure why, recommend joining a new server then Revised old script and "remade" this, excluded non working stuff, don't have time, an exploit and accounts to keep testing, accounts I have but keep getting tagged as being an alt, so I can't fully test on same account forever
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "RC2 Remake",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "Rayfield Interface Suite",
LoadingSubtitle = "by Sirius",
ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like
Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes
ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "RC2 Remake"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
Rayfield:Notify({
![[⛏️] Refinery Caves 2](/images/script/12196278347-1773839790667.webp)
![[⛏️] Refinery Caves 2](/images/script/12196278347-1771212723906.png)
@puxxa well I never enchanted a tool, so I added the location a long time, didn't check when map updated, btw updated it. Also, polisher can be done too(added too). And TP to plot is broken or semi broken because they updated an anticheat that prevent teleports, but there is a workaround(didn't update this as some servers work without issues)
@puxxa I updated it 4 days ago
@BigBlue_Scripter well it should not crash, but now that I went to test, the UI library is having issues. And yeah, the auto fish is just being worked
add back the tp to places pls like tp to the Diamanond area
any plan to update the script?
Hey I Got A Problem Recources tab and teleport tab isnt loading sometimes
@True_Gamer please update