NPC or DIE! 💢
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highlight npcs and sherrifs

NPC or DIE
Galvanized
GalvanizedFirst script
2 years ago
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highlight npcs and sherrifs is a NPC or DIE script for Roblox, uploaded to ScriptBlox on Apr 20, 2025.

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Description

highligh NPC's highlight Sherrifs(idk why u need that) btw it highlights everybody idk how to fix that

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-- Create ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

-- Create Main Frame (transparent black with rounded corners)
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 300, 0, 200)
mainFrame.Position = UDim2.new(0.5, -150, 0.4, -100)
mainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) -- Black
mainFrame.BackgroundTransparency = 0.5 -- 50% transparency
mainFrame.BorderSizePixel = 0
mainFrame.Parent = screenGui

local mainFrameCorner = Instance.new("UICorner")
mainFrameCorner.CornerRadius = UDim.new(0, 15) -- Rounded corners for the main frame
mainFrameCorner.Parent = mainFrame

-- Create Header Zone (transparent grey with rounded corners, draggable)
local headerZone = Instance.new("Frame")
headerZone.Size = UDim2.new(1, 0, 0, 40)
headerZone.Position = UDim2.new(0, 0, 0, 0)
headerZone.BackgroundColor3 = Color3.fromRGB(50, 50, 50) -- Grey
headerZone.BackgroundTransparency = 0.3 -- Slight transparency
headerZone.BorderSizePixel = 0
headerZone.Parent = mainFrame

local headerCorner = Instance.new("UICorner")
headerCorner.CornerRadius = UDim.new(0, 15) -- Rounded corners for the header
headerCorner.Parent = headerZone

-- Enable Dragging for the Header Zone
local dragging = false
local dragStart, startPos

headerZone.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 then
        dragging = true
        dragStart = input.Position
        startPos = mainFrame.Position
    end


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