
2.0k Views
482 Executions
Combat Initation hub script fixed for derpy
Combat Initiation
Peter_NguyenFirst script
7 months ago
Please login to perform these actions:Combat Initation hub script fixed for derpy is a Combat Initiation script for Roblox, uploaded to ScriptBlox on Apr 1, 2026.
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
[ DISCLAIMER : THIS IS NOT MY SCRIPT!! ] -Original link from @derpy but its broken https://scriptblox.com/u/derpy -The code derpy got from: https://raw.githubusercontent.com/vgsfdsd/combatinatation/refs/heads/main/nnnnn
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Combat Initation Script (v2.1.3.2)",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "My back hurts",
LoadingSubtitle = "updated By nick",
Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
-- Function to modify tool attributes safely (check both Backpack and equipped tools)
local function modifyToolAttributes(toolName, attributes)
local player = game.Players.LocalPlayer
local tool = player.Backpack:FindFirstChild(toolName) or player.Character:FindFirstChild(toolName)
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!


