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Simple code
[👮] Dispatch: Police SimulatorUploaded by 4 months ago
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Simple script Feature: - I can't explain it
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7

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ScxptDev 4 months ago - Edited
W script, it was hard to understand but it worse
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Nexcus 4 months ago
Bro finally back
NexcusBro finally back
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Royalthess 4 months ago
@Nexcus I won't spam the N-Word again LOL HAHAHHAHA
NexcusBro finally back
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Royalthess 4 months ago
Also I'll spam no key system scripts AND u*sfucated
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semajam372 4 months ago
Can somebody pls explain it to me then
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symtheone 3 months ago
local player = game:GetService("Players").LocalPlayer
local playerData = player:WaitForChild("Playerdata")
-- All your found values
local targets = {
"DoubleCash", "AirSupport", "DoubleXP", "Dog",
"R700", "SWAT", "Detective", "MobileGarage", "VIP", "FBI"
}
for _, name in pairs(targets) do
local val = playerData:FindFirstChild(name)
if val then
-- Force it to true
val.Value = true
-- Lock it so it stays true (prevents game from turning it off)
val:GetPropertyChangedSignal("Value"):Connect(function()
if val.Value == false then
val.Value = true
end
end)
print("Successfully unlocked and locked: " .. name)
else
warn("Could not find: " .. name)
end
end
home made
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IDontRllyKnow 2 months ago
L, doesnt work fah u
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