[👮] Dispatch: Police Simulator
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Simple code

[👮] Dispatch: Police SimulatorUploaded by
7 months ago
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Description

Simple script Feature: - I can't explain it

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Edited By: Royalthess Download


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IDontRllyKnow's profile picture
IDontRllyKnow6 months ago

L, doesnt work fah u

1
symtheone's profile picture
symtheone6 months ago

local player = game:GetService("Players").LocalPlayer local playerData = player:WaitForChild("Playerdata") -- All your found values local targets = { "DoubleCash", "AirSupport", "DoubleXP", "Dog", "R700", "SWAT", "Detective", "MobileGarage", "VIP", "FBI" } for _, name in pairs(targets) do local val = playerData:FindFirstChild(name) if val then -- Force it to true val.Value = true -- Lock it so it stays true (prevents game from turning it off) val:GetPropertyChangedSignal("Value"):Connect(function() if val.Value == false then val.Value = true end end) print("Successfully unlocked and locked: " .. name) else warn("Could not find: " .. name) end end home made

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semajam372's profile picture
semajam3727 months ago

Can somebody pls explain it to me then

1
Nexcus's profile picture
Nexcus7 months ago

Bro finally back

1
Royalthess's profile picture
RoyalthessUploader7 months ago

@Nexcus I won't spam the N-Word again LOL HAHAHHAHA

1
Royalthess's profile picture
RoyalthessUploader7 months ago

Also I'll spam no key system scripts AND u*sfucated

1
ScxptDev's profile picture
ScxptDev7 months ago(edited)

W script, it was hard to understand but it works

1