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[👮] Dispatch: Police Simulator
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Simple code

[👮] Dispatch: Police SimulatorUploaded by
4 months ago
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Description

Simple script Feature: - I can't explain it

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Edited By: Royalthess Download


Comments
7
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ScxptDev 4 months ago - Edited
W script, it was hard to understand but it worse
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Nexcus 4 months ago
Bro finally back
Nexcus's profile pictureNexcusBro finally back
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Royalthess 4 months ago
@Nexcus I won't spam the N-Word again LOL HAHAHHAHA
Nexcus's profile pictureNexcusBro finally back
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Royalthess 4 months ago
Also I'll spam no key system scripts AND u*sfucated
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semajam372 4 months ago
Can somebody pls explain it to me then
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symtheone 3 months ago
local player = game:GetService("Players").LocalPlayer local playerData = player:WaitForChild("Playerdata") -- All your found values local targets = { "DoubleCash", "AirSupport", "DoubleXP", "Dog", "R700", "SWAT", "Detective", "MobileGarage", "VIP", "FBI" } for _, name in pairs(targets) do local val = playerData:FindFirstChild(name) if val then -- Force it to true val.Value = true -- Lock it so it stays true (prevents game from turning it off) val:GetPropertyChangedSignal("Value"):Connect(function() if val.Value == false then val.Value = true end end) print("Successfully unlocked and locked: " .. name) else warn("Could not find: " .. name) end end home made
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IDontRllyKnow 2 months ago
L, doesnt work fah u
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