Decide or Die
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794 Executions

Universal Instant Proximity Prompt v2

Decide or Die
vincent009
vincent00910 followers
9 months ago
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Universal Instant Proximity Prompt v2 is a Decide or Die script for Roblox, uploaded to ScriptBlox on Feb 21, 2026.

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Description

· Recommend to auto execute. · Can trigger Proximity Prompt for long range in weak games. · Infinite range – MaxActivationDistance = 9e9 makes prompts work from anywhere in the game. · No line‑of‑sight checks – RequiresLineOfSight = false means they work through walls, floors, and objects. · No extra detection – All changes are applied server‑side, so they’re safe and won’t trigger any anti‑cheat. The prompt will behave as if the player is standing right next to it, no matter where they are. For decide or die use the left chair and trigger the jump button on $15 or above by using infinite yield also you can use both chairs and break chairs after the match and use esp just in case you don't want to get trouble by the witnesses. Shout out to @h6l9w for the suggestion.

View Raw
local CONFIG = {
	HoldDuration = 0,
	MaxActivationDistance = 9e9,
	RequiresLineOfSight = false,
	ClickablePrompt = true,
	KeyboardKeyCode = Enum.KeyCode.E,
	GamepadKeyCode = Enum.KeyCode.ButtonX,
	Exclusivity = Enum.ProximityPromptExclusivity.AlwaysShow,
	Style = Enum.ProximityPromptStyle.Default,
	DefaultObjectText = "Object",
	DefaultActionText = "Activate",
}

local function enhancePrompt(prompt)
	prompt.HoldDuration = CONFIG.HoldDuration
	prompt.MaxActivationDistance = CONFIG.MaxActivationDistance
	prompt.RequiresLineOfSight = CONFIG.RequiresLineOfSight
	prompt.ClickablePrompt = CONFIG.ClickablePrompt
	prompt.KeyboardKeyCode = CONFIG.KeyboardKeyCode
	prompt.GamepadKeyCode = CONFIG.GamepadKeyCode
	prompt.Exclusivity = CONFIG.Exclusivity
	prompt.Style = CONFIG.Style

	if prompt.ObjectText == "" then
		prompt.ObjectText = CONFIG.DefaultObjectText
	end
	if prompt.ActionText == "" then
		prompt.ActionText = CONFIG.DefaultActionText
	end
end

for _, prompt in ipairs(workspace:GetDescendants()) do
	if prompt:IsA("ProximityPrompt") then
		task.spawn(enhancePrompt, prompt)
	end
end

workspace.DescendantAdded:Connect(function(descendant)
	if descendant:IsA("ProximityPrompt") then
		enhancePrompt(descendant)


Comments

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SandDune's profile picture
SandDune9 months ago

Interesting

2

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