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auto paarry is a Death Ball script for Roblox, uploaded to ScriptBlox on Dec 28, 2025.
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Description
death ball auto parry not mine
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local VirtualInputManager = game:GetService("VirtualInputManager")
local Player = Players.LocalPlayer
local BallShadow = nil
local BallObject = nil
local PreviousPosition = nil
local LastParry = 0
local function GetBallColor(target)
if not target then return Color3.new(1, 1, 1) end
local highlight = target:FindFirstChildOfClass("Highlight")
if highlight then return highlight.FillColor end
return target:IsA("Part") and target.Color or Color3.new(1, 1, 1)
end
local function GetVisualHeight(shadow)
if not shadow then return 0 end
return math.min(((math.max(0, shadow.Size.X - 5)) * 20) + 3, 100)
end
local function TriggerParry()
VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.F, false, game)
VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.F, false, game)
end
RunService.RenderStepped:Connect(function(dt)
BallShadow = (BallShadow and BallShadow.Parent) and BallShadow or workspace.FX:FindFirstChild("BallShadow")
BallObject = (BallObject and BallObject.Parent) and BallObject or (workspace:FindFirstChild("Ball") or workspace:FindFirstChild("Part"))
if not BallShadow or not BallObject or not Player.Character or not Player.Character.PrimaryPart then
PreviousPosition = nil
return
end
local rootPart = Player.Character.PrimaryPart
local height = GetVisualHeight(BallShadow)
local currentPos = Vector3.new(BallShadow.Position.X, BallShadow.Position.Y + height, BallShadow.Position.Z)

![[🎃] Death Ball](/images/script/15002061926-1699718095277.webp)
![[🎃] Death Ball](/images/script/15002061926-1703647413767.webp)
![[🎃] Death Ball](/images/script/15002061926-1703887958015.webp)

![[🎃] Death Ball](/images/script/15002061926-1786043353351.jpg)
Доели
@Swrod1k ???