Create Your Own Planetball!
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Pls create an script of this Game

Create Your Own Planetball!Uploaded by
6 months ago
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Edited By: Lisasimpson Download


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Lisasimpson 6 months ago
Create!!!
Lisasimpson's profile pictureLisasimpsonCreate!!!
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Aegis 6 months ago
@Lisasimpson what would you want in it
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Splin 4 months ago
local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local ScrollingFrame = Instance.new("ScrollingFrame") local UIListLayout = Instance.new("UIListLayout") local *le = Instance.new("TextLabel") -- Setup GUI ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ResetOnS* = false MainFrame.Name = "ControlPanel" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) MainFrame.Position = UDim2.new(0.1, 0, 0.2, 0) MainFrame.Size = UDim2.new(0, 200, 0, 400) MainFrame.Active = true MainFrame.Draggable = true -- Move it anywhere! *le.Parent = MainFrame *le.Size = UDim2.new(1, 0, 0, 30) *le.Text = "100 BUTTON PANEL" *le.TextColor3 = Color3.new(1, 1, 1) *le.BackgroundColor3 = Color3.fromRGB(45, 45, 45) ScrollingFrame.Parent = MainFrame ScrollingFrame.Size = UDim2.new(1, 0, 1, -30) ScrollingFrame.Position = UDim2.new(0, 0, 0, 30) ScrollingFrame.Canv*ize = UDim2.new(0, 0, 15, 0) -- Makes it scrollable for 100 buttons ScrollingFrame.ScrollBarThickness = 8 UIListLayout.Parent = ScrollingFrame UIListLayout.Padding = UDim.new(0, 2) -- Function to generate buttons local function MakeButton(num, text, color, func) local btn = Instance.new("TextButton") btn.Parent = ScrollingFrame btn.Size = UDim2.new(1, -10, 0, 35) btn.BackgroundColor3 = color btn.Text = "[" .. num .. "] " .. text btn.TextColor3 = Color3.new(1, 1, 1) btn.Font = Enum.Font.SourceSansBold btn.TextSize = 14 btn.MouseButton1Click:Connect(func) end -- 1. SETUP SPECIFIC BUTTONS (1-5) MakeButton(1, "EXTREME SPEED", Color3.fromRGB(0, 120, 255), function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 200 end) MakeButton(2, "SUPER JUMP", Color3.fromRGB(0, 200, 0), functi
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Splin 4 months ago
If you need to reset -- Create the GUI Container local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "CustomButtonGUI" ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ResetOnS* = false -- Create the Button local TextButton = Instance.new("TextButton") TextButton.Name = "ActionButton" TextButton.Parent = ScreenGui TextButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0) -- Red Color TextButton.Position = UDim2.new(0.5, -50, 0.2, 0) -- Centered top TextButton.Size = UDim2.new(0, 100, 0, 50) -- Button size TextButton.Text = "RESET" TextButton.TextColor3 = Color3.fromRGB(255, 255, 255) TextButton.Font = Enum.Font.SourceSansBold TextButton.TextSize = 20 -- What the button does when clicked TextButton.MouseButton1Click:Connect(function() game.Players.LocalPlayer.Character.Humanoid.Health = 0 print("Button Pressed: Character Reset!") end)
Splin's profile pictureSplinIf you need to reset -- Create the GUI Container...
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Lisasimpson 3 months ago
@Splin thanks!!
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