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auto kill is a Craftwars Redux script for Roblox, uploaded to ScriptBlox on Apr 27, 2026.
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Description
need dragon cannon cause sword is patched and won't do above 15 damage if you can get dragon cannon from idk what drops it anymore you can do up to infinite damage to everything in the game
-- Roblox LocalScript GUI: compact NPC-only cycler, mobile draggable, adjustable damage
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local player = Players.LocalPlayer
local function getRemote()
local backpack = player:WaitForChild("Backpack")
local tool = backpack:FindFirstChild("Dragon's Cannon") or player.Character:WaitForChild("Dragon's Cannon",5)
if not tool then return nil end
return tool:WaitForChild("RemoteFunction")
end
local gui = Instance.new("ScreenGui")
gui.Name = "NPCHitGUI"
gui.ResetOnSpawn = true
gui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 250, 0, 180)
frame.Position = UDim2.new(0.5, -125, 0.5, -90)
frame.BackgroundColor3 = Color3.fromRGB(20,20,26)
frame.BorderSizePixel = 0
frame.Parent = gui
Instance.new("UICorner", frame).CornerRadius = UDim.new(0,12)
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1,0,0,30)
title.BackgroundTransparency = 1
title.Text = "NPC Cycler"
title.Font = Enum.Font.GothamBold
title.TextSize = 16
title.TextColor3 = Color3.fromRGB(255,255,255)
title.Parent = frame
local status = Instance.new("TextLabel")
status.Size = UDim2.new(1,-10,0,18)
status.Position = UDim2.new(0,5,0,28)
status.BackgroundTransparency = 1
status.Text = "Idle"

cycles through every enemy/ore In the game with dragon cannon just killing them with the amount of damage you put