
Hitbox Expander UPD2
Combat WarriorsUploaded byDescription
Works on Solara (BOWS AND KUNAI ONLY) this script is basically silent aim (At 15 like ill release an auto parry script) STATUS: WORKING ON SOLARA 7/30/24 -you can change the hitbox, (code down below) you can either paste this in your executer or the "standard version" change the, _G.HeadSize = 10 the "10" into how much you want, for a bigger hitbox with the bow, or kunai [DO NOT ABUSE IN GAME] _G.HeadSize = 10 _G.Disabled = true game:GetService('RunService').RenderStepped:connect(function() if _G.Disabled then for i,v in next, game:GetService('Players'):GetPlayers() do if v.Name ~= game:GetService('Players').LocalPlayer.Name then pcall(function() v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize) v.Character.Head.Transparency = 1 v.Character.Head.BrickColor = BrickColor.new("Red") v.Character.Head.Material = "Neon" v.Character.Head.CanCollide = false v.Character.Head.Massless = true end) end end end end)




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