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script is a Build a Dinosaur script for Roblox, uploaded to ScriptBlox on Aug 12, 2026.
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Description
Made by AI. Opensource. Farm Slot Highlight - Highlights placement slot for held bone Auto Farm - Batch collect bones and place in skeletons Pick up limit - you can ignore this, auto detects from carry upgrade level. Local Player Fly Fly speed Noclip Walkspeed Jump power Unlock third person.
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
-- Game references
local Remotes = ReplicatedStorage:WaitForChild("Remotes")
local CollectEvent = Remotes:WaitForChild("CollectEvent")
local PlaceEvent = Remotes:WaitForChild("PlaceEvent")
local DropEvent = Remotes:WaitForChild("DropEvent")
local PlayPlaceAnimation = ReplicatedStorage:WaitForChild("PlayPlaceAnimation")
local Dinosaurs = Workspace:WaitForChild("Dinosaurs")
local Collectables = Workspace:WaitForChild("Collectables")
local Config = ReplicatedStorage:WaitForChild("Config")
local Upgrades = require(Config:WaitForChild("Upgrades"))
local ClientData = require(ReplicatedStorage:WaitForChild("Modules"):WaitForChild("ClientData"))
-- Load Fluent UI Library
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
-- STATE shim: use live-reload's STATE if present, otherwise fall back to a
-- lightweight local implementation so the script also runs when pasted directly.
local STATE = STATE or (function()
local connections = {}
local cleanups = {}
local alive = true
local bound
local s = {}
function s.alive()
return alive
end
function s.connect(signal, fn)
local c = signal:Connect(fn)
table.insert(connections, c)
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