Zamiel Gabriel Adriels Hub
Brookhaven 🏡RPUploaded byDescription
-- Load Rayfield UI Library local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() -- Create Main Window local Window = Rayfield:CreateWindow({ Name = "Zamiel Gabriel Adriel's Hub", LoadingTitle = "Zamiel Gabriel Adriel's Hub", LoadingSubtitle = "by Zamiel Gabriel Adriel", ConfigurationSaving = { Enabled = true, FolderName = nil, FileName = "ZamielHub" }, Discord = { Enabled = false, Invite = "noinvitelink", RememberJoins = true }, KeySystem = false }) -- Create Player Tab local PlayerTab = Window:CreateTab("Player", 4483362458) -- WalkSpeed Slider PlayerTab:CreateSlider({ Name = "WalkSpeed", Range = {1, 10}, Increment = 1, Suffix = "Speed", CurrentValue = 10, Flag = "Slider1", Callback = function(Value) game.Players.LocalPlayer.Character:SetAttribute("SpeedMultiplier", Value) end, }) -- Dash Length Slider PlayerTab:CreateSlider({ Name = "Dash Length", Range = {10, 1000}, Increment = 1, Suffix = "Length", CurrentValue = 10, Flag = "Slider2", Callback = function(Value) game.Players.LocalPlayer.Character:SetAttribute("DashLength", Value) end, }) -- Jump Height Slider PlayerTab:CreateSlider({ Name = "Jump Height", Range = {10, 500}, Increment = 1, Suffix = "Height", CurrentValue = 10, Flag = "Slider3", Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value end, }) -- Black Hole Toggle Script local blackHoleActive = false local BlackHoleConnection = nil local Attachment1 = nil local Folder = nil local function startBlackHole() local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer local Workspace = game:GetService("Workspace") local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") Folder = Instance.new("Folder", Workspace) local Part = Instance.new("Part", Folder) Attachment1 = Instance.new("Attachment", Part) Part.Anchored = true Part.CanCollide = false Part.Transparency = 1 if not getgenv().Network then getgenv().Network = { BaseParts = {}, Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424) } Network.RetainPart = function(Part) if typeof(Part) == "Instance" and Part:IsA("BasePart") and Part:IsDescendantOf(Workspace) then table.insert(Network.BaseParts, Part) Part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) Part.CanCollide = false end end local function EnablePartControl() LocalPlayer.ReplicationFocus = Workspace RunService.Heartbeat:Connect(function() sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge) for _, Part in pairs(Network.BaseParts) do if Part:IsDescendantOf(Workspace) then Part.Velocity = Network.Velocity end end end) end EnablePartControl() end local function ForcePart(v) if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "


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