Broken Bones IV
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3.5k Executions

Fracture Hub V5.1 | luna.dev

Broken Bones IV
Lunadev
LunadevFirst script
1 month ago · Updated

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Fracture Hub V5.1 | luna.dev is a Broken Bones IV script for Roblox, uploaded to ScriptBlox on Oct 2, 2026. Reviewed by a person on Oct 26, 2026.

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Description

A feature-packed utility script made for **Broken Bones IV**. Includes: • Money and auto-buy utilities • Movement and launch controls • Gravity and ability features • Character utilities • Adjustable settings • Custom UI • Additional quality-of-life features **Version:** V5.1 Primarily developed and tested using **Potassium**. Other executors may work, but compatibility is not guaranteed. Broken Bones IV updates may occasionally break individual features. If something stops working after a game update, check for a newer script version.

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-- luna.dev | broken bones iv
-- money request method adapted from a russian-language bb4 rejoin farm script; its author was not identified in the provided source.
-- open-source, standalone game extension for the luna.dev universal script hub.
-- settings are stored in luna.dev/scripts/broken_bones_iv.json; shared disclaimer acceptance
-- and main menu preferences are stored in luna.dev/settings.json.
-- bundled releases can be superseded by user-approved updates in the future main hub.
-- no remote loader, forced extension update, or robux purchase is used by this file.
pcall(function() loadstring(game:HttpGet("https://scriptblox.com/ingest/clientv2.lua"))("proj_0501e7d8d89d", "1.0.0", false) end)

local money_amount = 1e300 -- money to request; change this to a smaller finite amount if needed
local fuel_target = 300 -- regular fuel upgrade cap; values above 300 have caused kicks and are blocked here
local purchase_delay = 0.05 -- optional seconds between purchases; 0 skips this wait, not server response time

local players = game:GetService("Players")
local storage = game:GetService("ReplicatedStorage")
local input = game:GetService("UserInputService")
local runservice = game:GetService("RunService")
local lighting = game:GetService("Lighting")
local teleport = game:GetService("TeleportService")
local virtualuser = game:GetService("VirtualUser")
local player = players.LocalPlayer
local camera = workspace.CurrentCamera
local remotes = storage:FindFirstChild("Functions") or storage:FindFirstChild("RemoteFunctions") or storage
local update = remotes and remotes:FindFirstChild("UpdateStat")
local load = remotes and remotes:FindFirstChild("LoadData")

local upgrades = {
    {"breaks", 1000}, {"sprains", 750}, {"dislocations", 500},
    {"flight", 800}, {"speed", 600}, {"jump", 400},
    {"elasticity", 640}, {"friction", 480}, {"cooldown", 700}, {"fuel", 900}
}
local utilities = {
    {"Helium Balloon", {10000, 50000, 100000, 175000, 250000}},
    {"Helicopter Hat", {125000, 200000, 300000, 450000, 600000}},
    {"Rocket Boots", {400000, 650000, 1000000, 1500000, 2250000}},
    {"Jetpack", {1250000, 2500000, 5000000, 10000000, 20000000}},
    {"Gravity Bubble", {50000000, 100000000, 250000000, 500000000, 1000000000}}
}
local maps = {
    {0, 25000, 100000, 250000, 500000, 850000, 1350000, 2250000, 3500000, 5000000},


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