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Description
Use fist or weapon

Use fist or weapon
Brainrot Seas
Brainrot Seas
Attack AllBrainrot Seas
Change stats [Works on old servers]
Universal Script 📌
Natural Disaster Survival

Universal Script 📌
Prison Life
TimeBomb AnkleBreak!
Love this ngl, super simple and easy yet super effective.
and also inf stat points local Event = game:GetService("ReplicatedStorage").Remotes.UI.UIRemoteEvent Event:FireServer( (function(bytes) --[[Type: buffer]] local b = buffer.create(#bytes) for i = 1, #bytes do buffer.writeu8(b, i - 1, bytes[i]) end return b end)({ 82, 69, 81, 85, 69, 83, 84, 95, 65, 80, 80, 76, 89, 95, 83, 84, 65, 84, 80, 79, 73, 78, 84 }), "Strength", -math.huge ) and afterwards do the same for others to up them
And also you can fire combathit event on anyone you don't have to be nearby
Here's some more remotes for you maybe you can make something more interesting --Start Dialogue local Event = game:GetService("ReplicatedStorage").Remotes.NPC.StartDialogue Event:FireServer( workspace.World.Interactables.NPC["Starter Island"]["Scared Citizen"], -- NPC true ) --Get Quest? local Event = game:GetService("ReplicatedStorage").Remotes.NPC.SelectOption Event:FireServer( workspace.World.Interactables.NPC["Starter Island"]["Scared Citizen"], "Dialogue/Entry", "Callback/TryStartQuest" ) --Get Quest2? local Event = game:GetService("ReplicatedStorage").Remotes.Quest.GetQuestNPC Event:InvokeServer( "KillAlessios" -- QuestName ) --Complete Quest? local Event = game:GetService("ReplicatedStorage").Remotes.Quest.ConfirmComplete Event:FireServer() --Stun local Event = game:GetService("ReplicatedStorage").Remotes.Damage.RequestStun Event:FireServer( workspace.World.Alive.Alessio, -- En*y true, 1 -- Stun Time? ) --Knockback local Event = game:GetService("ReplicatedStorage").Remotes.Damage.RequestKnockbackLook Event:FireServer( workspace.World.Alive:GetChildren()[14], -- En*y 100, -- Force? 10 -- Time? ) --Custom Knocback into direction? local Event = game:GetService("ReplicatedStorage").Remotes.Damage.RequestKnockbackCustom Event:FireServer( workspace.World.Alive.Alessio, -- En*y Vector3.new(6.2467741966248, 25, -59.673927307129), -- Direction 0.15 -- Time? ) --Damage local Event = game:GetService("ReplicatedStorage").Remotes.Combat.CombatHit Event:FireServer( { workspace.World.Alive.Alessio }, 1 )