Bee Swarm Simulator
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6.3k Executions
Key System

[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD

Bee Swarm Simulator
fetish
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1 month ago

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[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD is a Bee Swarm Simulator script for Roblox, uploaded to ScriptBlox on Sep 12, 2026. Reviewed by a person on Oct 21, 2026.

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Description

BARRAGE - Bee Swarm Simulator Update Log & Feature List ADVANCED AUTO FARM & MECHANIC-AWARE TOKENING Field Traversal & Patterning: Advanced Auto Farm featuring automatic digging, sprinkler management, field selection, customizable movement modes, speed/positioning parameters, and multi-pattern navigation with sizing, axis, looping, positioning controls, and Pattern ESP. Intelligent Token Priority Pipeline: Features Balanced, Red, Blue, White, and custom presets with targeted mechanical priority for special bee abilities: Mechanics Targeted: Balloons, Bubbles (standard & Golden), Duped Tokens, Fetch Balls, Fuzz Balls, Marks, Precise Targets, Smile Stamps, and Triangulates. CONVERSION, PLANTERS, & HIVE PROGRESSION Auto Convert Suite: Configurable backpack start/stop conversion thresholds using Hive, Instant Converter, Micro-Converter, or Character Reset methods. Includes automated Hive Balloon conversion under dynamic Blessing and timer constraints, with full historical logging. Auto Planter Manager: Automated placement and gathering based on targeted nectars, field choices, planter types, harvest timing, loot priorities, movement controls, failsafe parameters, and active activity logs. Hive & Bee Growth Automation: Hive Setup: Automatic hive claiming, automatic Hive Slot purchasing with optional percentage-based Honey Reserve safeguards, and Basic Egg purchasing. Hatching & Transformation: Auto Hatch (selectable eggs, priority order, target rules, exclusions, hatch delays) and Auto Royal Jelly rolling (presets, selectable jelly types, target conditions, exclusions, Roll Until rules). Hive Feeding: Individual or full-hive Auto Feed supporting feed presets, bee priorities, target level caps, and Match Highest Level rules. QUESTS, COMBAT, MINIGAMES, & SYSTEM UTILITIES Quest & Combat Automation: Automated task execution across Story, Repeatable, and Beesmas quests with customized bear selection and mob idle behaviors. Includes Auto Kill (regular mobs) and Auto Boss (boss-specific approach modes, combat movement, and loot collection). Smart Dodging & Ant Challenge: 360-degree mob/boss dodging with customizable dodge patterns, threat radii, facing modes, and ESP. Ant Challenge automation features hazard dodging, targeted token gathering, customizable movement/ESP, and target score/amulet goal presets. Memory Match, Rewards, & QoL: Automated Memory Match (machine priorities, exclusions, quick travel, match histories), automatic achievement farming/claiming, promo-code redemption (built-in and custom), character movement overrides (walk speed/jump power), Anti-AFK, persistent local JSON configurations, custom keybinds, and restore-to-default tools.

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