[🎃PART 2] BedWars
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65.3k Executions

Vape Fix for Matches

10K executions
BedWars
TheScripterMan
TheScripterMan100K executions
5 months ago
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Vape Fix for Matches is a BedWars script for Roblox, uploaded to ScriptBlox on Jun 13, 2026.

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Description

Recently 7GrandDad, developer of Vape discontinued Vape Bedwars by adding a simple kick. With a few edits and removing a few modules, Vape for Bedwars is now finally working again and can be used by anyone. How to use: 1. Locate Vape (this may also be called newvape) in your executor's workspace folder 2. After entering the vape folder, located games and enter it 3. Locate a .lua file with the id of Roblox Bedwars matches (6872274481) and enter it (this file should look like 6872274481.lua) 4. Select all contents (if on pc use Ctrl + A) and delete it. 5. Replace all of it with the following script. NB: This script only allows Vape to support matches, I will reupload this script but for the lobby soon. NB 2: If you dont see the file, join a Roblox Bedwars match and execute the Vape, the file should now exist. NB 3: yeah i fixed it again so now it loads properly but some features dont work idk just use voidware for now

Updates

  1. Script edited: Update script

  2. Script edited: Fixed again

View Raw
--This watermark is used to delete the file if its cached, remove it to make the file persist after vape updates.
warn('[vape-bedwars] 1: file start, game=' .. tostring(game.PlaceId))
if not shared.vape then
	warn('[vape-bedwars] FATAL: shared.vape is nil — Vape loader did not run')
	return
end
warn('[vape-bedwars] 2: shared.vape OK, libraries=' .. tostring(shared.vape.Libraries and 'ok' or 'nil'))
local run = function(func)
	local ok, err = pcall(func)
	if not ok then
		warn('[vape-bedwars] run block failed: ' .. tostring(err))
	end
end
warn('[vape-bedwars] 3: run wrapper installed')
local cloneref = cloneref or function(obj)
	return obj
end
local vapeEvents = setmetatable({}, {
	__index = function(self, index)
		self[index] = Instance.new('BindableEvent')
		return self[index]
	end
})

local playersService = cloneref(game:GetService('Players'))
local replicatedStorage = cloneref(game:GetService('ReplicatedStorage'))
local runService = cloneref(game:GetService('RunService'))
local inputService = cloneref(game:GetService('UserInputService'))
local tweenService = cloneref(game:GetService('TweenService'))
local httpService = cloneref(game:GetService('HttpService'))
local textChatService = cloneref(game:GetService('TextChatService'))
local collectionService = cloneref(game:GetService('CollectionService'))
local contextActionService = cloneref(game:GetService('ContextActionService'))
local guiService = cloneref(game:GetService('GuiService'))
local coreGui = cloneref(game:GetService('CoreGui'))
local starterGui = cloneref(game:GetService('StarterGui'))

local isnetworkowner = identifyexecutor and table.find({'AWP', 'Nihon'}, ({identifyexecutor()})[1]) and isnetworkowner or function()
	return true
end


Comments

14
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Gerbachov's profile picture
Gerbachov3 months ago

Yh not working for me too....

1
pchristofff's profile picture
pchristofff4 months ago

when does the code end?

1
TheScripterMan's profile picture
TheScripterManUploader4 months ago

@pchristofff just copy the whole thing son

1
adamzanf's profile picture
adamzanf4 months ago

@TheScripterMan the script crashes on any executor after a few minutes, including Madium, Xeno, Delta, Wave, Pot*ium, and stuff yeah fix it please

1
TheScripterMan's profile picture
TheScripterManUploader4 months ago

@adamzanf it works fine for me and everyone else, i dont know

1
adamzanf's profile picture
adamzanf4 months ago(edited)

@TheScripterMan I fixed it but for some reason when script is unloaded and reloaded or loaded twice on accident you suddenly lose the ability to fight/use the sword, must rejoin. Also, the bow, crossbow, and headhunter sometimes don't shoot arrows despite it visually shooting arrows; you don't lose any arrows and the projectiles projected seem to be client-sided and do not actually hit players for damage, happening when I use ProjectileAimbot. (Not sure if this is because of your fix, but the old VapeV4 had little to no issues.)

1
TheScripterMan's profile picture
TheScripterManUploader4 months ago

@adamzanf vape just broke, its been a while since an update due to the discontinuation

1
Gerbachov's profile picture
Gerbachov3 months ago

@adamzanf it does? Lemme try

1
234234's profile picture
2342344 months ago

i cant open .lua file

0
burwuog_tocemqi's profile picture
burwuog_tocemqi5 months ago

tjx

0
trigerking's profile picture
trigerking5 months ago

rthx

0
Bibtoopexcuedk's profile picture
Bibtoopexcuedk5 months ago

b

0