Barren [beta]
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esp

Barren
killeryew
killeryewPublished 10
4 years ago
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esp is a Barren script for Roblox, uploaded to ScriptBlox on Sep 27, 2022.

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Description

barren esp

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----------------------------------
--  ___      _   _   _              --
-- / __| ___| |_| |_(_)_ _  __ _ ___--
-- \__ \/ -_)  _|  _| | ' \/ _` (_-<--
-- |___/\___|\__|\__|_|_||_\__, /__/--
--                         |___/    --
-- -----------------------------------
-- -----------------------------------
								ALLYCOLOR = {0,255,255}  	--//Color of the ESP  of people on the same team
								ENEMYCOLOR =  {255,0,0} 	--//Color of the ESP  of people on NOT the same team
								TRANSPARENCY = 0.5			--//Transparency of the ESP
								HEALTHBAR_ACTIVATED = true 	--//Renders the Healthbar
--
--
 
--							!!!Don't Change Anything Below Here Unless You Know What You're Doing!!!
 
function createFlex()
-- -----------------------------------------------------------------------------------
--[VARIABLES] //Changing may result in Errors!
players = game:GetService("Players") --//Required for PF
faces = {"Front","Back","Bottom","Left","Right","Top"} --//Every possible Enum face
currentPlayer = nil --//Used for the Team-Check
lplayer = players.LocalPlayer --//The LocalPlayer
-- -----------------------------------------------------------------------------------
players.PlayerAdded:Connect(function(p)
	currentPlayer = p
		p.CharacterAdded:Connect(function(character) --//For when a new Player joins the game 
			createESP(character)			
		end)		
end)
-- -----------------------------------------------------------------------------------
function checkPart(obj)  if (obj:IsA("Part") or obj:IsA("MeshPart")) and obj.Name~="HumanoidRootPart" then return true end end --//Check if the Part is suitable 
-- -----------------------------------------------------------------------------------
function actualESP(obj) 
 
	for i=0,5 do
		surface = Instance.new("SurfaceGui",obj) --//Creates the SurfaceGui
		surface.Face = Enum.NormalId[faces[i+1]] --//Adjusts the Face and chooses from the face table
		surface.AlwaysOnTop = true


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