Animal Hospital (Anomaly) 🧪
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Auto Farm Shift V5

Animal Hospital (Anomaly) 🧪Uploaded by
1 hour ago
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Description

It's done but the problem is there is 1 part failed teleport but I've already made the second one if it fails if you die you will teleport directly

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Edited By: VersMandex Download


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Dymirebrown74 41 minutes ago
WAR--[[ NING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- https://x5no.github.io/nebula-guide/#intro local Nebula = loadstring(game:HttpGet( "https://raw.githubusercontent.com/x5no/NebulaUi-Libary/refs/heads/main/main.lua", true ))() if not Nebula then warn("[Matcha] Library failed!") return end local UI = Nebula.new({ Name="Matcha" }) if not UI then warn("[Matcha] Instance failed!") return end local Plrs = game:GetService("Players") local UIS = game:GetService("UserInputService") local RS = game:GetService("RunService") local Lighting = game:GetService("Lighting") local LP = Plrs.LocalPlayer local Cam = workspace.CurrentCamera local OL = { Brightness=Lighting.Brightness, ClockTime=Lighting.ClockTime, FogEnd=Lighting.FogEnd, GlobalShadows=Lighting.GlobalShadows, Ambient=Lighting.Ambient, OutdoorAmbient=Lighting.OutdoorAmbient } local Win = UI:CreateWindow({ *le="Matcha", Sub*le="stable", User=LP.Name, Size=UDim2.new(0,700,0,490) }) UI:CreateKeySystem({ KeyType = "static", Key = "demo", GetKeyUrl = "demo", *le = "Matcha", Sub*le = "key is demo", SaveName = "MatchaKey", OnSuccess = function() end, }) task.delay(0.6, function() UI:Notify({*le="Matcha", Body="Loaded. RightShift to toggle.", Type="Success", Duration=4}) end) local function getChar(p) return p and p.Character end local function isAlive(p) local c = getChar(p); if not c then return false end local h = c:FindFirstChild("Humanoid"); return h and h.Health > 0 end local function getPart(p) local c = getChar(p); if not c then return nil end return c:FindFirstChild(UI:GetFlag("aim_part") or "Head") or c:FindFirstChild("HumanoidRootPart
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