![An Average Campaign [Alpha v0.5.0]](/images/script/80734098185936-1765698509818.png)
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431 Executions
Mob Scanner
An Average Campaign [Alpha v0.5.0]Uploaded by 9 months ago
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Pretty much just a visual HUD, it will give you no advantage in the game besides seeing their moves and the drop rates of shit. I created it solely as an add-on to the game itself and an introduction to a collection of future FREE scripts for this game. -- This game does have very little vulnerabilities but I will still find things to make scripts on.

![An Average Campaign [Alpha v0.5.0]](/images/script/80734098185936-1772301229125.webp)
![An Average Campaign [Alpha v0.5.0]](/images/script/80734098185936-1765734402665.png)
this is so hot
also you can use AncesteryChanged and check if the newparent is nil instead of checking it through a loop
i busted to this
Usage is just simply hovering your mouse over the enemy.
new to scripts but fr how do i get this to work? i use zeno and idk what to copy and paste since nothing i do works
Does this not support all executors or is it just not working anymore? I really needed it.
v2 of Mod Scanner coming out soon