Airsoft Battles
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1.8k Executions

Script Verified KILL ALL

Airsoft Battles
bytefall
bytefall
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Verified User
First script
2 years ago
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KILL ALL is an Airsoft Battles script for Roblox, uploaded to ScriptBlox on Jul 19, 2024.

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Description

Simple KILL ALL, couldn't be bothered putting an UI in for it so yea just execute and it will kill every player in the game (as long as you spawn in lol)

Updates

  1. Script edited: Create script

View Raw
local function Get_Weapon_Name()
    for _,v in next, game:GetService("Players").LocalPlayer.Character:GetChildren() do
        if v:IsA("Tool") then
            return v.Name
        end
    end
end

while task.wait() do
    for _,v in next, game:GetService("Players"):GetPlayers() do
        if v ~= game:GetService("Players").LocalPlayer then
            pcall(function()
                local BulletID = game:GetService("Players").LocalPlayer.Name .. game:GetService("Players").LocalPlayer.UserId .. tick() .. math.random(111, 999) .. math.random(111, 999)
                local WeaponName = Get_Weapon_Name()
                if WeaponName ~= nil and game:GetService("Players").LocalPlayer.Character and v.Character and v.Character:FindFirstChild("Head") then
                    game:GetService("ReplicatedStorage").ACS_Engine.Events.ServerBullet:FireServer(unpack(
                        {
                            [1] = v.Character.Head.Position,
                            [2] = Vector3.new(0,0,0),
                            [3] = {["origin"] = v.Character.Head.Position,["weaponName"] = WeaponName,["bulletID"] = BulletID,["currentPenetrationCount"] = 0,["shellSpeed"] = 1,["maxPenetrationCount"] = 1,["penetrationMultiplier"] = 1,["shellType"] = "Bullet",["shellMaxDist"] = 1,["filterDescendants"] = {[1] = game:GetService("Players").LocalPlayer.Character,[2] = workspace.Camera.Viewmodel}}
                        }
                    ))   

                    game:GetService("ReplicatedStorage").ACS_Engine.Events.Damage:InvokeServer(unpack(
                        {
                            [1] = {["origin"] = v.Character.Head.Position,["weaponName"] = WeaponName,["bulletID"] = BulletID,["currentPenetrationCount"] = 0,["shellSpeed"] = 1,["maxPenetrationCount"] = 1,["registeredParts"] = {[v.Character.Head] = true},["penetrationMultiplier"] = 1,["shellType"] = "Bullet",["shellMaxDist"] = 1,["filterDescendants"] = {[1] = game:GetService("Players").LocalPlayer.Character,[2] = workspace.Camera.Viewmodel}},
                            [2] = v.Character.Humanoid,
                            [3] = 200,
                            [4] = 2,
                            [5] = v.Character.Head,
                            [6] = 1
                        }
                    ))
                end
            end)
        end
    end
end


Comments

4
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exserdashdev's profile picture
exserdashdev2 years ago

works

1
ilovepplha's profile picture
ilovepplha2 years ago

a bit too good

1
tommyprigmore's profile picture
tommyprigmore2 years ago(edited)

works 2wwww

1
Snooz__'s profile picture
Snooz__2 years ago(edited)

*

1

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