490 Views
1.9k Executions
automatic music accuracy
Ability Wars
thecuckinatorFirst script
4 months ago
Please login to perform these actions:automatic music accuracy is an Ability Wars script for Roblox, uploaded to ScriptBlox on Jul 7, 2026.
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
automatically sets music accuracy to 100%
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Define a flag to control the loop state
_G.IsLoopRunning = true
-- The function that contains the main execution loop
local function startPacketLoop()
while _G.IsLoopRunning do
local children = ReplicatedStorage:GetChildren()
if children[7] then
local sendPacket = children[7]:FindFirstChild("SendPacket")
if sendPacket then
local args = {
[1] = "Set Music Accuracy",
[2] = 100000,
[3] = true
}
sendPacket:FireServer(unpack(args))
end
end
task.wait(0.01)
end
end
-- 1. Listen for the "Pop" event to stop the loop
local remoteEvents = ReplicatedStorage:FindFirstChild("Remote Events")
if remoteEvents then
local updateGUIEvent = remoteEvents:FindFirstChild("UpdateGUIEvent")
if updateGUIEvent then
updateGUIEvent.OnClientEvent:Connect(function(arg1, arg2)
if arg1 == "BottomText" and type(arg2) == "table" and type(arg2[1]) == "string" then
-- Stop looping if "Pop" is detected
if string.find(arg2[1], "Pop") then
if _G.IsLoopRunning then
_G.IsLoopRunning = false
print("Detected 'Pop'! Loop stopped. Press 'Q' to resume.")
end
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!

