A Quiet Place: Deadzone (Pre-Alpha)
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monster esp

A Quiet Place: Deadzone
roblox55t
roblox55t10K executions
3 months ago
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monster esp is an A Quiet Place: Deadzone script for Roblox, uploaded to ScriptBlox on Aug 17, 2026.

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Description

just esp

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local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")

local localPlayer = Players.LocalPlayer


local MONSTERS_FOLDER_NAME = "_Monsters"
local PROXIMITY_LIMIT = 9000 -- Highlight activates within this many studs

--yes so track the monsters highlight
local activeHighlights = {}

-- gives our position 
local function getPlayerPosition()
    if localPlayer.Character and localPlayer.Character:FindFirstChild("HumanoidRootPart") then
        return localPlayer.Character.HumanoidRootPart.Position
    end
    return nil
end

-- Function to handle proximity highlighting for all monsters in the folder
local function manageProximityHighlight()
    local playerPos = getPlayerPosition()
    if not playerPos then return end

    -- Locate the _Monsters folder in the Workspace
    local monstersFolder = Workspace:FindFirstChild(MONSTERS_FOLDER_NAME)
    if not monstersFolder then return end

    -- Track which monsters we processed during this frame
    local currentFrameMonsters = {}

    -- Loop through every monster inside the folder
    for _, targetEntity in ipairs(monstersFolder:GetChildren()) do
        if targetEntity:FindFirstChild("HumanoidRootPart") then
            currentFrameMonsters[targetEntity] = true
            
            local targetPos = targetEntity.HumanoidRootPart.Position
            local distance = (playerPos - targetPos).Magnitude


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