[2X💰] SCP retroBreach
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1.3k Executions

Silent Aim Open Source

SCP retroBreach
dcp_
dcp_10K executions
2 months ago · Updated

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Silent Aim Open Source is a SCP retroBreach script for Roblox, uploaded to ScriptBlox on Sep 27, 2026. Reviewed by a person on Oct 16, 2026.

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Description

- Silent Aim Open Source

Updates

  1. Script edited: i uh fixed uh silent aim

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-- For more scripts, join discord. (https://discord.gg/JH8Kqtqq3m)

-- > Services
local ReplicatedStorage = game.GetService(game, 'ReplicatedStorage')
local UserInputService = game.GetService(game, 'UserInputService')
local Players = game.GetService(game, 'Players')

-- > Variables
local MiscHandler, LocalPlayer, Camera = require(ReplicatedStorage:FindFirstChild('MiscHandler', true)), Players.LocalPlayer, workspace.CurrentCamera

-- > Functions
function GetClosestTarget()
	local Target, Closest = nil, math.huge
	for Index, Value in next, Players.GetPlayers(Players) do
		if LocalPlayer == Value or (Value.Team and Value.Team.Name == 'Lobby') or (LocalPlayer.Team and LocalPlayer.Team.Name ~= 'FFA' and (LocalPlayer.Team == Value.Team or ((MiscHandler.Relationships[LocalPlayer.Team.Name] and MiscHandler.Relationships[LocalPlayer.Team.Name][Value.Team and Value.Team.Name]) or 'Enemy') == 'Friendly')) then continue end
		--
		local Character = Value.Character
		if not Character then continue end
		--
		local Head = game.FindFirstChild(Character, 'Head')
		if not Head then continue end
		--
		local Humanoid = game.FindFirstChildOfClass(Character, 'Humanoid')
		if not Humanoid or Humanoid.Health <= 0 then continue end
		--
		local Obscuring = Camera.GetPartsObscuringTarget(Camera, {Camera.CFrame.Position, Head.Position}, {Character, LocalPlayer.Character})
		for Meow = #Obscuring, 1, -1 do
			local Part = Obscuring[Meow]
			if Part.Transparency >= 1 or not Part.CanCollide then
				table.remove(Obscuring, Meow)
			end
		end
		--
		if #Obscuring > 0 then continue end
		--
		local Vector, OnScreen = Camera.WorldToViewportPoint(Camera, Head.Position)
		if not OnScreen then continue end
		--
		local Distance = (Vector2.new(Vector.X, Vector.Y) - UserInputService.GetMouseLocation(UserInputService)).Magnitude
		if Distance < Closest then Closest, Target = Distance, Head end


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