[0.106patch] Sonic.EXE: The Disaster /Alex Reborn
5.5k Views
2.2k Executions

Prototype Pie hub uptadet

Sonic.EXE: The Disaster /Alex Reborn
gaelignacio359
gaelignacio359Published 5
1 year ago
Please login to perform these actions:

Prototype Pie hub uptadet is a Sonic.EXE: The Disaster /Alex Reborn script for Roblox, uploaded to ScriptBlox on Aug 30, 2025.

Does it work?

No reports yet

No reports yet. Tried it? Be the first to say.

Also noticed:

Description

Talvez en otro dia

View Raw
 -- == Gael's Rayfield Menu (ESP unificado + cooldowns + anims arregladas) ==
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local CollectionService = game:GetService("CollectionService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer

-- Rayfield
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
    Name = "powers",
    LoadingTitle = "sonic.exe the disaster ",
    LoadingSubtitle = "by kaka con keso",
    ConfigurationSaving = { Enabled = true, FolderName = "MyScripts", FileName = "PowersConfig" }
})

-- -------------------- CONFIG & COLORES --------------------
local VIP_NO_COOLDOWN = { enjambrexe = true, holasupsiw8 = true, ytudooq = true }

local characterColors = {
    tails = Color3.fromRGB(255, 165, 0),
    knuckles = Color3.fromRGB(255, 0, 0),
    eggman = Color3.fromRGB(255, 255, 0),
    amy = Color3.fromRGB(255, 105, 180),
    cream = Color3.fromRGB(222, 184, 135),
    sally = Color3.fromRGB(139, 69, 19),
    shadow = Color3.fromRGB(0, 0, 0),
    rouge = Color3.fromRGB(255, 255, 255),
    metalsonic = Color3.fromRGB(0, 0, 255),
    silver = Color3.fromRGB(255, 255, 255),
    blaze = Color3.fromRGB(128, 0, 128),
}

-- -------------------- UTIL --------------------
local function isModelCharacterLike(m)
    if not m or not m:IsA("Model") then return false end
    for _, d in ipairs(m:GetDescendants()) do
        if d:IsA("BasePart") then return true end
    end
    return false


Comments

0
Log in to join the conversation. Login
No comments yet. Be the first!