(free upgrade robot!!1) tower defense but bad
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Free units Read desc

tower defense but bad
Moor
MoorPublished 25
3 years ago
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Free units Read desc is a tower defense but bad script for Roblox, uploaded to ScriptBlox on Apr 15, 2024.

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Description

Made by: siren head its only work in game not in lobby Pls like if u like the script

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print("Gui Show Up") 

local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()

local Window = OrionLib:MakeWindow({Name = "Roblox Tower Defense But Bad Script", HidePremium = false, SaveConfig = true, ConfigFolder = "SirenHead Hub"})

OrionLib:MakeNotification({
	Name = "Hey!",
	Content = " Hey Hello this version Hub is 1.4",
	Image = "rbxassetid://4483345998",
	Time = 10
})

local Tab = Window:MakeTab({
	Name = "Free Towers",
	Icon = "rbxassetid://4483345998",
	PremiumOnly = false
})

local Section = Tab:AddSection({
	Name = "Free Units"
})
 
Tab:AddButton({
	Name = "Spawn Rifleman Units!",
	Callback = function()
      		local function getHeadPosition(SpawnTower) local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
 
local headPosition = getHeadPosition() if headPosition then local A_1 = "Rifleman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end 
 end    
})

Tab:AddButton({
	Name = "Spawn Blaster Units!",
	Callback = function()
      		local function getHeadPosition(SpawnTower) local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
 
local headPosition = getHeadPosition() if headPosition then local A_1 = "Blaster" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end 
  	end    
}) 


Comments

11
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cuentaendecadencia5's profile picture
cuentaendecadencia52 years ago(edited)

Y como se usa juego en cel

2
cuentaendecadencia5's profile picture
cuentaendecadencia52 years ago(edited)

Como se usa esto

2
calebdelmundo0722's profile picture
calebdelmundo07223 years ago(edited)

How it doesn't work

2
SumitScripts's profile picture
SumitScripts3 years ago(edited)

Anyways I liked this script maybe i upload for my yt

2
SkireScripts's profile picture
SkireScripts3 years ago(edited)

it js places the unit at your characters head? im not gunna make this so if you feel like it you can do the same thing in cheese TD so enjoy making that cause it wont spawn at the head only on the floor

2
Moor's profile picture
MoorUploader2 years ago(edited)

@cuentaendecadencia what?

1
Moor's profile picture
MoorUploader3 years ago(edited)

@caledelmunda0722 uh idk its not working on lobby on in game remember

1