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Remove AFK Detecting

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4 years ago
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Description

Remove the AFK Text

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Edited By: Hisako Download


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7
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Hisako 4 years ago - Edited
Useless but okay
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sunkenVerified
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4 years ago - Edited
or make it universal (will only work if that remote is being fired from a local script) for i,v in next, getconnections(game.Players.LocalPlayer.Idled) do v:Disable() end
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HypernovaOwner
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4 years ago - Edited
@sunken if you read the description you'd know it's meant to disable the "AFK" text in that game, your script won't achieve that.
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sunkenVerified
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4 years ago - Edited
okay sorry well the author could still optimise it instead of running a constant loop which is firing remotes, which can crash, lag the client. This is way better what I just made: https://raw.githubusercontent.com/sunkenball/a/main/proving_a_point.lua
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HypernovaOwner
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4 years ago - Edited
@sunken that I totally agree with, a loop is unnecessary here. Yours is way better, though I'd still optimize yours by checking entire self and not just name (detectable), and only getting the args if it's what we need (after the if check).
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sunkenVerified
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4 years ago - Edited
yep, i did only just make it in like 1 minute so it isn't going to be the best lol, just wanted to prove something lol @Hypernova
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Snow 4 years ago - Edited
**** script
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